Indomitable: Difference between revisions

Sleuth (talk | contribs)
m Notes: changed link to unstoppable (effect) instead of unstoppable (item)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Infobox item/auto|Indomitable| sound1 = Indomitable_proc_01.mp3 | sound2 = Indomitable_proc_02.mp3 | sound3 = Indomitable_proc_03.mp3}}
{{Infobox item/auto|Indomitable| sound1 = Indomitable_proc_01.mp3 | sound2 = Indomitable_proc_02.mp3 | sound3 = Indomitable_proc_03.mp3}}
{{ItemSummary|{{#var:item_key_or_en}}}}
{{ItemSummary|{{#var:item_key_or_en}}}}
== Notes ==
* Indomitable triggers even if the player is already [[Status Effects#Unstoppable|Unstoppable]].


== Indomitable Triggers ==
== Indomitable Triggers ==
Line 30: Line 33:
* Indomitable will prevent players from being stunned after being parried.
* Indomitable will prevent players from being stunned after being parried.
* Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline.
* Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline.
* The following abilities and items deal damage to the player's health before the Indomitable's barrier is applied:
* The following abilities and items deal damage to the player's health before Indomitable's barrier is applied:
** {{HeroIcon|Graves}} - {{AbilityIcon|Grasping Hands}}
** {{HeroIcon|Graves}} - {{AbilityIcon|Grasping Hands}}
** {{HeroIcon|Grey Talon}} -  {{AbilityIcon|Guided Owl}}
** {{HeroIcon|Grey Talon}} -  {{AbilityIcon|Guided Owl}}