Indomitable: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) →Notable Interactions: wording |
m →Notes: changed link to unstoppable (effect) instead of unstoppable (item) |
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{{Infobox item/auto|Indomitable| sound1 = Indomitable_proc_01.mp3 | sound2 = Indomitable_proc_02.mp3 | sound3 = Indomitable_proc_03.mp3}} | {{Infobox item/auto|Indomitable| sound1 = Indomitable_proc_01.mp3 | sound2 = Indomitable_proc_02.mp3 | sound3 = Indomitable_proc_03.mp3}} | ||
{{ItemSummary|{{#var:item_key_or_en}}}} | {{ItemSummary|{{#var:item_key_or_en}}}} | ||
== Notes == | |||
* Indomitable triggers even if the player is already [[Status Effects#Unstoppable|Unstoppable]]. | |||
== Indomitable Triggers == | == Indomitable Triggers == | ||
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* Indomitable will prevent players from being stunned after being parried. | * Indomitable will prevent players from being stunned after being parried. | ||
* Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline. | * Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline. | ||
* The following abilities and items deal damage to the player's health before | * The following abilities and items deal damage to the player's health before Indomitable's barrier is applied: | ||
** {{HeroIcon|Graves}} - {{AbilityIcon|Grasping Hands}} | ** {{HeroIcon|Graves}} - {{AbilityIcon|Grasping Hands}} | ||
** {{HeroIcon|Grey Talon}} - {{AbilityIcon|Guided Owl}} | ** {{HeroIcon|Grey Talon}} - {{AbilityIcon|Guided Owl}} | ||