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m Use automated ability list. clarify notes a bit |
→Notable Interactions: Shoulder Charge still stuns if Abrams hits a wall |
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* Indomitable will prevent the player from being teleported to The Baroness if hit with {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}}. | * Indomitable will prevent the player from being teleported to The Baroness if hit with {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}}. | ||
* Indomitable is not triggered by {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} or {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}}. This is | * Indomitable is not triggered by {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} or {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}}. This is possibly unintentional, as both abilities trigger {{ItemIcon|Reactive Barrier}}. | ||
* Indomitable will trigger if the player is dragged down by {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} and {{HeroIcon|Billy}}'s {{AbilityIcon|Bashdown}}, but will not detach the player from their immobilize & pull effects, which continue until they reach the floor. | * Indomitable will trigger if the player is dragged down by {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} and {{HeroIcon|Billy}}'s {{AbilityIcon|Bashdown}}, but will not detach the player from their immobilize & pull effects, which continue until they reach the floor. | ||
** Indomitable is triggered by and will fully prevent the drag-down effects of {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} and{{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form}}. | ** Indomitable is triggered by and will fully prevent the drag-down effects of {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} and{{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form}}. | ||
** While performing a similar effect, {{ItemIcon|Phantom Strike}}'s pull does not trigger Indomitable. | ** While performing a similar effect, {{ItemIcon|Phantom Strike}}'s pull does not trigger Indomitable. | ||
* Indomitable will prevent an {{HeroIcon|Abrams}}' {{AbilityIcon|Shoulder Charge}} from dragging the player with it. However, if Abrams collides with a wall afterward, the stun will still apply, even to detached heroes. This is likely unintentional. | |||
* Indomitable will prevent players from being stunned after being parried. | * Indomitable will prevent players from being stunned after being parried. | ||
* Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline. | * Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline. | ||