Infernus/Sounds: Difference between revisions

Mr. Mindish (talk | contribs)
Added emotes
Mr. Mindish (talk | contribs)
Updated sound effects for abilities and weapon
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== Weapon ==
== Weapon ==
=== Firing ===
'''Audio plays when Infernus shoots'''
'''Audio plays when Infernus shoots'''
{| class="wikitable"
{| class="wikitable"
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|Impact 10
|Impact 10
|[[File:Inferno wpn impact 10.mp3]]
|[[File:Inferno wpn impact 10.mp3]]
|}
'''The last bullet''' '''Infernus shoots uses unique audio.'''
{| class="wikitable"
|Last Shot
|[[File:Infernus wpn last shot 01.mp3]]
|}
|}
'''Audio plays if Infernus's bullets whiz by you'''
'''Audio plays if Infernus's bullets whiz by you'''
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|[[File:Inferno weapon flyby 14.mp3]]
|[[File:Inferno weapon flyby 14.mp3]]
|}
|}
=== Reloading ===
'''Audio plays when''' '''Infernus is reloading.'''
{| class="wikitable"
|Reload Start 01
|[[File:Infernus wpn reload start 01.mp3]]
|-
|Reload Start 02
|[[File:Infernus wpn reload start 02.mp3]]
|-
|Reload Start 03
|[[File:Infernus wpn reload start 03.mp3]]
|}
{| class="wikitable"
|Reload Mid 01
|[[File:Infernus wpn reload mid 01.mp3]]
|-
|Reload Mid 02
|[[File:Infernus wpn reload mid 02.mp3]]
|-
|Reload Mid 03
|[[File:Infernus wpn reload mid 03.mp3]]
|}
{| class="wikitable"
|Reload End 01
|[[File:Infernus wpn reload end 01.mp3]]
|-
|Reload End 02
|[[File:Infernus wpn reload end 02.mp3]]
|-
|Reload End 03
|[[File:Infernus wpn reload end 03.mp3]]
|}
=== Zoom ===


== Movement ==
== Movement ==
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== Abilities ==
== Abilities ==
=== {{AbilityIcon|Napalm}} ===
=== {{AbilityIcon|Napalm}} ===
'''Audio plays when casting the spell'''
'''Audio plays when casting Napalm.'''
{| class="wikitable"
{| class="wikitable"
|Cast
|Cast
|[[File:Inferno grenade cast 01.mp3]]
|[[File:Inferno grenade cast 01.mp3]]
|}
|}
'''Audio loops on the projectile'''
'''Audio loops on Napalm's projectile.'''
{| class="wikitable"
{| class="wikitable"
|Loop
|Loop
|[[File:Inferno grenade proj lp.mp3]]
|[[File:Inferno grenade proj lp.mp3]]
|}
|}
'''If an enemy is hit, a modifier is applied to them, audio plays throughout the duration'''
'''Audio plays when Napalm hits an enemy.'''
{| class="wikitable"
|Hit 01
|[[File:Infernus napalm hit 01.mp3]]
|-
|Hit 02
|[[File:Infernus napalm hit 02.mp3]]
|-
|Hit 03
|[[File:Infernus napalm hit 03.mp3]]
|}
'''Audio loops on the target for the duration of Napalm's debuff.'''
{| class="wikitable"
{| class="wikitable"
|Mod Loop
|Mod Loop
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=== {{AbilityIcon|Flame Dash}} ===
=== {{AbilityIcon|Flame Dash}} ===
'''Audio plays when casting the spell'''
'''Audio plays when casting Flame Dash.'''
{| class="wikitable"
{| class="wikitable"
|Cast
|Cast
|[[File:Inferno flame dash start.mp3]]
|[[File:Inferno flame dash start.mp3]]
|}
|}
'''Audio loops on Infernus throughout the duration of the spell'''
'''Audio loops on Infernus throughout the duration of the spell.'''
{| class="wikitable"
{| class="wikitable"
|Loop
|Loop
|[[File:Inferno flame dash modifer lp.mp3]]
|[[File:Inferno flame dash modifer lp.mp3]]
|}
|}
'''Audio plays on the trail of scorched ground you leave behind'''
'''Audio plays on the trail of scorched ground Infernus leaves behind.'''
{| class="wikitable"
{| class="wikitable"
|Mod Loop
|Mod Loop
|[[File:Inferno flame dash modifier aura lp.mp3]]
|[[File:Inferno flame dash modifier aura lp.mp3]]
|}
|}
'''Audio plays when the spell ends'''
'''Audio plays when Flame Dash ends.'''
{| class="wikitable"
{| class="wikitable"
|Stop
|Stop
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=== {{AbilityIcon|Afterburn}} ===
=== {{AbilityIcon|Afterburn}} ===
'''Audio plays when afterburn activates'''
'''Audio plays when Afterburn activates.'''
{| class="wikitable"
{| class="wikitable"
|Proc 01
|Proc 01
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|[[File:Inferno afterburn proc 05.mp3]]
|[[File:Inferno afterburn proc 05.mp3]]
|}
|}
'''Audio loops on the enemy unit throughout the duration of afterburn'''
'''Audio loops on the enemy unit throughout the duration of Afterburn.'''
{| class="wikitable"
{| class="wikitable"
|Loop
|Loop
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=== {{AbilityIcon|Concussive Combustion}} ===
=== {{AbilityIcon|Concussive Combustion}} ===
'''Audio plays when casting the spell'''
'''Audio plays when casting Concussive Combustion.'''
{| class="wikitable"
{| class="wikitable"
|Cast
|Cast
|[[File:Inferno firebomb cast.mp3]]
|[[File:Inferno firebomb cast.mp3]]
|}
|}
'''Audio plays when Infernus explodes'''
'''Audio plays when Infernus explodes.'''
{| class="wikitable"
{| class="wikitable"
|Explosion
|Explosion