Infernus/Update history: Difference between revisionsGive feedback
Timothyt666 (talk | contribs) Added undocumented change that the lifesteal was reduced from 12% to 10% |
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{{HeroTabs}} | |||
This page documents the full update history for {{HeroIcon|Infernus}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|June|30|2026}} | ||
| changes = | | changes = | ||
* {{AbilityIcon| | * {{AbilityIcon|Concussive Combustion}} cooldown increased from 165s to 190s. (Global ult change) | ||
* ( | * {{AbilityIcon|Concussive Combustion}} T2 reduced from -70s Cooldown to -65s. (Global ult change) | ||
* | }} | ||
{{Update history table/row | |||
| update = {{Update link|June|11|2026}} | |||
| changes = | |||
* Fixed {{AbilityIcon|Afterburn}} Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration. | |||
* Fixed {{AbilityIcon|Concussive Combustion}} cooldown not updating when getting the T2 or other CD reducing items while the ability is on cooldown. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* Bullet size increased from 3 to 4. | |||
* {{AbilityIcon|Concussive Combustion}} T3 increased from +0.75s Stun Duration to +0.9s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Flame Dash}} DPS spirit scaling reduced from 1.0 to 0.7. | |||
* {{AbilityIcon|Flame Dash}} DPS now does half damage to objective. | |||
[[Street Brawl]]: | |||
* {{AbilityIcon|Flame Dash}} range reduced by 15%. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = February 25 | | update = {{Update link|March|25|2026}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Afterburn}} DPS increased from 12 to 14. | |||
* {{AbilityIcon|Afterburn}} T1 DPS increased from +14 to +16. | |||
* {{AbilityIcon|Concussive Combustion}} T2 increased from +85% Explosion Lifesteal to +100%. | |||
* {{AbilityIcon|Concussive Combustion}} T2 increased from -65s Cooldown to -75s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* Reload time reduced from 2.491 to 2.25. | |||
* {{AbilityIcon|Flame Dash}} speed now moves faster by the same amount of speed above your base. | |||
* {{AbilityIcon|Concussive Combustion}} T2 increased from +65% Explosion Lifesteal to +85%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* {{AbilityIcon|Napalm}} damage reduced from 46 to 40. | |||
* {{AbilityIcon|Napalm}} damage spirit scaling increased from 0.3 to 0.6. | |||
* {{AbilityIcon|Napalm}} amplified damage taken reduced from 20% to 16%. | |||
* {{AbilityIcon|Napalm}} T2 lifesteal increased from 10% to 15%. | |||
* {{AbilityIcon|Flame Dash}} DPS spirit scaling increased from 0.8 to 1.0. | |||
* {{AbilityIcon|Flame Dash}} T1 changed from "-25% Fire Rate" to "-12s Cooldown". | |||
* {{AbilityIcon|Flame Dash}} T2 DPS reduced from +27 to +20. | |||
* {{AbilityIcon|Flame Dash}} T2 DPS now also increases trail duration by 1s. | |||
* {{AbilityIcon|Flame Dash}} T3 no longer reduces cooldown by 15s. | |||
* {{AbilityIcon|Flame Dash}} T3 now also grants +1 Charge. | |||
* {{AbilityIcon|Flame Dash}} T3 time between charges reduced from 20s to 14s. | |||
* Melee can now buildup afterburn (20% for light melee, 35% for heavy). | |||
* {{AbilityIcon|Afterburn}} T1 changed from "-20% Spirit Damage" to "+14 DPS". | |||
* {{AbilityIcon|Afterburn}} T2 changed from +1s Burn Duration to -35% Spirit Damage. | |||
* {{AbilityIcon|Afterburn}} T3 changed from "+23 DPS" to "+3s Max Burn Duration" (Base duration is the same, but can buildup after igniting to grow to max burn duration, abilities only refresh up to the base). | |||
* {{AbilityIcon|Concussive Combustion}} cast now causes camera to move back a bit. | |||
* {{AbilityIcon|Concussive Combustion}} delay increased from 3s to 3.25s. | |||
* {{AbilityIcon|Concussive Combustion}} radius reduced from 13m to 12m. | |||
* {{AbilityIcon|Concussive Combustion}} cooldown increased from 140s to 165s. | |||
* {{AbilityIcon|Concussive Combustion}} damage reduced from 150 to 125. | |||
* {{AbilityIcon|Concussive Combustion}} T1 changed from "-35s Cooldown" to "+100 Damage". | |||
* {{AbilityIcon|Concussive Combustion}} T2 changed from "+0.5s Stun and +3m Radius" to "-65s Cooldown and +65% Explosion Heal". | |||
* {{AbilityIcon|Concussive Combustion}} T3 changed from "+94 Damage and Heal for 70% damage" to "+0.75s Stun and +10m Radius". | |||
* {{Undocumented}} Updated sound effects for {{AbilityIcon|Napalm}}. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|22|2026}} | |||
| changes = | |||
* {{Undocumented}} Updated VO pass | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|3|2025}} | |||
| changes = | |||
* Base bullet damage reduced from 6.2 to 5.5 | |||
* Bullet falloff range from 20-58 to 18-55 | |||
* {{AbilityIcon|Afterburn}} now only adds 0.5s to the duration for each bullet that is hit after it procs, rather than fully refreshing the duration. Adds 1.0s for headshots. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* {{AbilityIcon|Afterburn}} buildup is now 10% slower on body shots. | |||
* {{AbilityIcon|Napalm}} T3 damage amp reduced from +20% to +17%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|24|2025}} | |||
| changes = | |||
* Bullet damage growth per boon reduced from 0.12 to 0.08. | |||
* {{AbilityIcon|Flame Dash}} T2 reduced from +35 to +30. | |||
* {{AbilityIcon|Afterburn}} T1 reduced from -25% Spirit Damage to -20%. | |||
* {{AbilityIcon|Afterburn}} T3 reduced from +28 DPS to +26. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|4|2025}} | |||
| changes = | |||
* {{AbilityIcon|Flame Dash}} DPS reduced from 33 to 30. | |||
* {{AbilityIcon|Flame Dash}} T2 reduced from +37 DPS to +35. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|27|2025}} | |||
| changes = | |||
* {{Undocumented}} Updated VO pass | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|4|2025}} | |||
| changes = | |||
* Bullet damage growth per boon reduced from 0.16 to 0.12. | |||
* {{AbilityIcon|Afterburn}} DPS reduced by 13% (still affected by the global base reductions as well, so the total amount is larger than this. This applies to all other patch note lines that reduces damage as well). | |||
* {{AbilityIcon|Afterburn}} spirit scaling increased from 0.56 to 0.66. | |||
* {{AbilityIcon|Flame Dash}} T2 DPS reduced by 10%. | |||
* {{AbilityIcon|Flame Dash}} spirit power scaling increased from 0.7 to 0.8. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|27|2025}} | |||
| changes = | |||
* {{AbilityIcon|Afterburn}} headshot buildup rate improved by 10%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|8|2025}} | |||
| changes = | |||
* {{AbilityIcon|Napalm|l1=Catalyst}}: Projectile no longer slides against geometry. | |||
* {{Undocumented}} Catalyst renamed to {{AbilityIcon|Napalm}}. | |||
* {{Undocumented}} {{AbilityIcon|Napalm}} T2 reduced from 12% Lifesteal to 10%. | |||
* {{Undocumented}} {{AbilityIcon|Concussive Combustion}} T3 reduced from 85% to 70%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|February|25|2025}} | |||
| changes = | |||
* {{AbilityIcon|Flame Dash}} speed boost has been updated from M1 to 'W' by default. | * {{AbilityIcon|Flame Dash}} speed boost has been updated from M1 to 'W' by default. | ||
* {{AbilityIcon|Flame Dash}} now shows the speed boost in the active stats area. | * {{AbilityIcon|Flame Dash}} now shows the speed boost in the active stats area. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = December 31 | | update = {{Update link|December|31|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Flame Dash}} cooldown increased from 35s to 38s. | * {{AbilityIcon|Flame Dash}} cooldown increased from 35s to 38s. | ||
* {{AbilityIcon|Flame Dash}} spirit scaling increased from 0.7 to 0.8. | * {{AbilityIcon|Flame Dash}} spirit scaling increased from 0.7 to 0.8. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = December 21 | | update = {{Update link|December|21|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Flame Dash}} T3 Charge Time increased from 15s to 18s. | * {{AbilityIcon|Flame Dash}} T3 changed Charge Time increased from 15s to 18s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = December 6 | | update = {{Update link|December|6|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Flame Dash}} | * {{AbilityIcon|Flame Dash}} cooldown reduced from 40s to 35s. | ||
* {{AbilityIcon|Flame Dash}} T3 changed from -19s CD to -15s. | * {{AbilityIcon|Flame Dash}} T3 changed from -19s CD to -15s. | ||
* {{AbilityIcon|Flame Dash}} T3 now also | * {{AbilityIcon|Flame Dash}} T3 now also makes the ability charged (15s charge time). | ||
* {{AbilityIcon|Afterburn}} spirit scaling increased from 0.5 to 0.6. | * {{AbilityIcon|Afterburn}} spirit scaling increased from 0.5 to 0.6. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 21 | | update = {{Update link|November|21|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Napalm|Catalyst}} T2 reduced from 15% Lifesteal to 12%. | * {{AbilityIcon|Napalm|l1=Catalyst}} T2 reduced from 15% Lifesteal to 12%. | ||
* {{AbilityIcon|Napalm|Catalyst}} T3 reduced from -40% Heal Degen to -33%. | * {{AbilityIcon|Napalm|l1=Catalyst}} T3 reduced from -40% Heal Degen to -33%. | ||
* {{AbilityIcon|Concussive Combustion}} T3 reduced from 100% to 85%. | * {{AbilityIcon|Concussive Combustion}} T3 reduced from 100% to 85%. | ||
* {{AbilityIcon|Afterburn}} buildup decay time is now 15% slower. | |||
* {{AbilityIcon|Concussive Combustion}} radius increased from 12m to 13m. | * {{AbilityIcon|Concussive Combustion}} radius increased from 12m to 13m. | ||
* {{AbilityIcon|Concussive Combustion}} T2 radius reduced from +4m to +3m. | * {{AbilityIcon|Concussive Combustion}} T2 radius reduced from +4m to +3m. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 7 | | update = {{Update link|November|7|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Napalm|Catalyst}} slow reduced from 40% to 35%. | * {{AbilityIcon|Napalm|l1=Catalyst}} slow reduced from 40% to 35%. | ||
* {{AbilityIcon|Afterburn}} buildup per bullet/headshot reduced from 10%/16% to 9%/14%. | * {{AbilityIcon|Afterburn}} buildup per bullet/headshot reduced from 10%/16% to 9%/14%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 24 | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Afterburn}} debuff vfx reduced opacity after start to reduce noise. | * {{AbilityIcon|Afterburn}} debuff vfx reduced opacity after start to reduce noise. | ||
* Reduced darkness of players affected by {{AbilityIcon|Napalm|Catalyst}} debuff. | * Reduced darkness of players affected by {{AbilityIcon|Napalm|l1=Catalyst}} debuff. | ||
* Reduced brightness and lingering of {{AbilityIcon|Concussive Combustion}} effects. | * Reduced brightness and lingering of {{AbilityIcon|Concussive Combustion}} effects. | ||
* Reduced visual noise of tracers and firerate increases. | * Reduced visual noise of tracers and firerate increases. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 10 | | update = {{Update link|October|10|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Napalm|Catalyst}} Damage Amp reduced from 25% to 20%. | * Updated {{HeroIcon|Infernus}} weapon fire audio. | ||
* {{AbilityIcon|Napalm|Catalyst}} T3 Damage Amp increased from 15% to 20%. | * {{AbilityIcon|Napalm|l1=Catalyst}} Damage Amp reduced from 25% to 20%. | ||
* {{AbilityIcon|Napalm|l1=Catalyst}} T3 Damage Amp increased from 15% to 20%. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 26 | | update = {{Update link|September|26|2024}} | ||
| changes = | | changes = | ||
* {{HeroIcon|Infernus}} will no longer appear in every bot match. | * {{HeroIcon|Infernus}} will no longer appear in every bot match. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12 | | update = {{Update link|September|12|2024}} | ||
| changes = | | changes = | ||
* Updated {{HeroIcon|Wraith}}, {{HeroIcon|Grey Talon}}, and {{HeroIcon|Infernus}} VO. | * Updated {{HeroIcon|Wraith}}, {{HeroIcon|Grey Talon}}, and {{HeroIcon|Infernus}} VO. | ||
* Base health reduced from 625 to 600. | * Base health reduced from 625 to 600. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 1 | | update = {{Update link|September|1|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Flame Dash}} now has 30% Slow Resistance. | * {{AbilityIcon|Flame Dash}} now has 30% Slow Resistance. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* Reduced vertical reach on {{AbilityIcon|Flame Dash}} dps. | * Reduced vertical reach on {{AbilityIcon|Flame Dash}} dps. | ||
* {{AbilityIcon|Flame Dash}} speed is now affected by slows. | * {{AbilityIcon|Flame Dash}} speed is now affected by slows. | ||
* {{AbilityIcon|Flame Dash}} trail now gets wider with Ability Range bonus. | * {{AbilityIcon|Flame Dash}} trail now gets wider with Ability Range bonus. | ||
* {{AbilityIcon|Flame Dash}} T1 duration reduced from 7s to 6s. | * {{AbilityIcon|Flame Dash}} T1 duration reduced from 7s to 6s. | ||
* {{AbilityIcon|Napalm|Catalyst}} Damage Amplification reduced from 30% to 25%. | * {{AbilityIcon|Napalm|l1=Catalyst}} Damage Amplification reduced from 30% to 25%. | ||
* {{AbilityIcon|Napalm|Catalyst}} T3 Damage Amplification increased from +10% to +15%. | * {{AbilityIcon|Napalm|l1=Catalyst}} T3 Damage Amplification increased from +10% to +15%. | ||
* {{AbilityIcon|Napalm|Catalyst}} T2 reduced from +20% Lifesteal to +15%. | * {{AbilityIcon|Napalm|l1=Catalyst}} T2 reduced from +20% Lifesteal to +15%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Holding M1 down while {{AbilityIcon|Flame Dash}} ends will now cause you to fire your gun instead of requiring you to let go and press again. | * Holding M1 down while {{AbilityIcon|Flame Dash}} ends will now cause you to fire your gun instead of requiring you to let go and press again. | ||
* Updated {{HeroIcon|Infernus}} tracer, muzzle, and impact fx revisions for better performance. | * Updated {{HeroIcon|Infernus}} tracer, muzzle, and impact fx revisions for better performance. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 1 | | update = {{Update link|August|1|2024}} | ||
| changes = | | changes = | ||
* Fixed various bugs with {{HeroIcon|Infernus}} that caused significant lag. | * Fixed various bugs with {{HeroIcon|Infernus}} that caused significant lag. | ||
* Fixed {{HeroIcon|Infernus}} being unable to slide out of {{AbilityIcon|Flame Dash}}. | * Fixed {{HeroIcon|Infernus}} being unable to slide out of {{AbilityIcon|Flame Dash}}. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 18 | | update = {{Update link|July|18|2024}} | ||
| changes = | | changes = | ||
* Fixed a bug where {{HeroIcon|Infernus}} could get stuck in his {{AbilityIcon|Flame Dash}} pose. | * Fixed a bug where {{HeroIcon|Infernus}} could get stuck in his {{AbilityIcon|Flame Dash}} pose. | ||
* Fixed a speed exploit with {{HeroIcon|Infernus}} {{AbilityIcon|Flame Dash}}. | * Fixed a speed exploit with {{HeroIcon|Infernus}} {{AbilityIcon|Flame Dash}}. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 11 | | update = {{Update link|July|11|2024}} | ||
| changes = | | changes = | ||
* Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like {{AbilityIcon|Hyper Beam}}{{sic}} T3, {{AbilityIcon|Siphon Life}}{{sic}}, {{AbilityIcon|Scorn}}, {{AbilityIcon|Life Drain}}, {{AbilityIcon|Flog}} and {{AbilityIcon|Concussive Combustion}} T3). | * Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like {{AbilityIcon|Hyper Beam|l1=Hyperbeam}}{{sic}} T3, {{AbilityIcon|Siphon Life|l1=Siphon}}{{sic}}, {{AbilityIcon|Scorn}}, {{AbilityIcon|Life Drain}}, {{AbilityIcon|Flog}} and {{AbilityIcon|Concussive Combustion}} T3). | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 4 | | update = {{Update link|July|4|2024}} | ||
| changes = | | changes = | ||
* Added a sound for when {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} procs. | * Added a sound for when {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} procs. | ||
* {{AbilityIcon|Flame Dash}} dps linger duration increased from 0.4s to 1s. | * {{AbilityIcon|Flame Dash}} dps linger duration increased from 0.4s to 1s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 27 | | update = {{Update link|June|27|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Afterburn}} base dps reduced from 20 to 18. | * {{AbilityIcon|Afterburn}} base dps reduced from 20 to 18. | ||
* {{AbilityIcon|Afterburn}} T3 reduced from +35 to +33. | * {{AbilityIcon|Afterburn}} T3 reduced from +35 to +33. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 20 | | update = {{Update link|June|20|2024}} | ||
| changes = | | changes = | ||
* Improved visibility of {{HeroIcon|Infernus|Inferno's}}{{sic}} {{AbilityIcon|Concussive Combustion}}. | * Improved visibility of {{HeroIcon|Infernus|l1=Inferno's}}{{sic}} {{AbilityIcon|Concussive Combustion}}. | ||
* Fixed {{AbilityIcon|Flame Dash}} duration not being affected by duration extender. | * Fixed {{AbilityIcon|Flame Dash}} duration not being affected by duration extender. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 6 | | update = {{Update link|June|6|2024}} | ||
| changes = | | changes = | ||
* {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} now shows portraits of enemies that are burning for the full duration. | * {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} now shows portraits of enemies that are burning for the full duration. | ||
* {{AbilityIcon|Flame Dash}} cooldown increased from 30s to 38s. | * {{AbilityIcon|Flame Dash}} cooldown increased from 30s to 38s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 30 | | update = {{Update link|May|30|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Afterburn}} T3 reduced from +40 dps to +35. | * {{AbilityIcon|Afterburn}} T3 reduced from +40 dps to +35. | ||
* {{AbilityIcon|Flame Dash}} T1 duration reduced from 8s to 7s. | * {{AbilityIcon|Flame Dash}} T1 duration reduced from 8s to 7s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 16 | | update = {{Update link|May|16|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Afterburn}} T2 now reduces enemy Spirit damage by 30%. | * {{AbilityIcon|Afterburn}} T2 now reduces enemy Spirit damage by 30%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 10 | | update = {{Update link|May|10|2024}} | ||
| changes = | | changes = | ||
* Fixed {{AbilityIcon|Afterburn}} refreshing from item damage. | * Fixed {{AbilityIcon|Afterburn}} refreshing from item damage. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 3 | | update = {{Update link|May|3|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Napalm|Catalyst}} no longer slows {{HeroIcon|Infernus}} to 1.3 m/s during the cast delay. | * {{AbilityIcon|Napalm|l1=Catalyst}} no longer slows {{HeroIcon|Infernus}} to 1.3 m/s during the cast delay. | ||
* {{AbilityIcon|Concussive Combustion}} damage increased from 130 to 160. | * {{AbilityIcon|Concussive Combustion}} damage increased from 130 to 160. | ||
}} | }} | ||
}} | }} | ||
[[Category:Infernus|U]] | |||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||