Infernus/Update history: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) No edit summary |
mNo edit summary |
||
| (13 intermediate revisions by 6 users not shown) | |||
| Line 1: | Line 1: | ||
{{HeroTabs}} | {{HeroTabs}} | ||
This page documents the full update history for {{HeroIcon|Infernus}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Concussive Combustion}} cooldown increased from 165s to 190s. (Global ult change) | |||
* {{AbilityIcon|Concussive Combustion}} T2 reduced from -70s Cooldown to -65s. (Global ult change) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|11|2026}} | |||
| changes = | |||
* Fixed {{AbilityIcon|Afterburn}} Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration. | |||
* Fixed {{AbilityIcon|Concussive Combustion}} cooldown not updating when getting the T2 or other CD reducing items while the ability is on cooldown. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* Bullet size increased from 3 to 4. | |||
* {{AbilityIcon|Concussive Combustion}} T3 increased from +0.75s Stun Duration to +0.9s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Flame Dash}} DPS spirit scaling reduced from 1.0 to 0.7. | |||
* {{AbilityIcon|Flame Dash}} DPS now does half damage to objective. | |||
[[Street Brawl]]: | |||
* {{AbilityIcon|Flame Dash}} range reduced by 15%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|25|2026}} | |||
| changes = | |||
* {{AbilityIcon|Afterburn}} DPS increased from 12 to 14. | |||
* {{AbilityIcon|Afterburn}} T1 DPS increased from +14 to +16. | |||
* {{AbilityIcon|Concussive Combustion}} T2 increased from +85% Explosion Lifesteal to +100%. | |||
* {{AbilityIcon|Concussive Combustion}} T2 increased from -65s Cooldown to -75s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* Reload time reduced from 2.491 to 2.25. | |||
* {{AbilityIcon|Flame Dash}} speed now moves faster by the same amount of speed above your base. | |||
* {{AbilityIcon|Concussive Combustion}} T2 increased from +65% Explosion Lifesteal to +85%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* {{AbilityIcon|Napalm}} damage reduced from 46 to 40. | |||
* {{AbilityIcon|Napalm}} damage spirit scaling increased from 0.3 to 0.6. | |||
* {{AbilityIcon|Napalm}} amplified damage taken reduced from 20% to 16%. | |||
* {{AbilityIcon|Napalm}} T2 lifesteal increased from 10% to 15%. | |||
* {{AbilityIcon|Flame Dash}} DPS spirit scaling increased from 0.8 to 1.0. | |||
* {{AbilityIcon|Flame Dash}} T1 changed from "-25% Fire Rate" to "-12s Cooldown". | |||
* {{AbilityIcon|Flame Dash}} T2 DPS reduced from +27 to +20. | |||
* {{AbilityIcon|Flame Dash}} T2 DPS now also increases trail duration by 1s. | |||
* {{AbilityIcon|Flame Dash}} T3 no longer reduces cooldown by 15s. | |||
* {{AbilityIcon|Flame Dash}} T3 now also grants +1 Charge. | |||
* {{AbilityIcon|Flame Dash}} T3 time between charges reduced from 20s to 14s. | |||
* Melee can now buildup afterburn (20% for light melee, 35% for heavy). | |||
* {{AbilityIcon|Afterburn}} T1 changed from "-20% Spirit Damage" to "+14 DPS". | |||
* {{AbilityIcon|Afterburn}} T2 changed from +1s Burn Duration to -35% Spirit Damage. | |||
* {{AbilityIcon|Afterburn}} T3 changed from "+23 DPS" to "+3s Max Burn Duration" (Base duration is the same, but can buildup after igniting to grow to max burn duration, abilities only refresh up to the base). | |||
* {{AbilityIcon|Concussive Combustion}} cast now causes camera to move back a bit. | |||
* {{AbilityIcon|Concussive Combustion}} delay increased from 3s to 3.25s. | |||
* {{AbilityIcon|Concussive Combustion}} radius reduced from 13m to 12m. | |||
* {{AbilityIcon|Concussive Combustion}} cooldown increased from 140s to 165s. | |||
* {{AbilityIcon|Concussive Combustion}} damage reduced from 150 to 125. | |||
* {{AbilityIcon|Concussive Combustion}} T1 changed from "-35s Cooldown" to "+100 Damage". | |||
* {{AbilityIcon|Concussive Combustion}} T2 changed from "+0.5s Stun and +3m Radius" to "-65s Cooldown and +65% Explosion Heal". | |||
* {{AbilityIcon|Concussive Combustion}} T3 changed from "+94 Damage and Heal for 70% damage" to "+0.75s Stun and +10m Radius". | |||
* {{Undocumented}} Updated sound effects for {{AbilityIcon|Napalm}}. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|22|2026}} | |||
| changes = | |||
* {{Undocumented}} Updated VO pass | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|December|3|2025}} | | update = {{Update link|December|3|2025}} | ||
| Line 28: | Line 104: | ||
* {{AbilityIcon|Flame Dash}} DPS reduced from 33 to 30. | * {{AbilityIcon|Flame Dash}} DPS reduced from 33 to 30. | ||
* {{AbilityIcon|Flame Dash}} T2 reduced from +37 DPS to +35. | * {{AbilityIcon|Flame Dash}} T2 reduced from +37 DPS to +35. | ||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|27|2025}} | |||
| changes = | |||
* {{Undocumented}} Updated VO pass | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| Line 218: | Line 299: | ||
}} | }} | ||
[[Category:Infernus]] | [[Category:Infernus|U]] | ||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||