Infernus/Update history: Difference between revisions

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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = May 8, 2025
| changes =
* {{AbilityIcon|Napalm|Catalyst}}: Projectile no longer slides against geometry.
* (Undocumented) Catalyst renamed to {{AbilityIcon|Napalm}}
}}
{{Update history table/row
{{Update history table/row
| update = February 25, 2025
| update = February 25, 2025
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| update = November 21, 2024
| update = November 21, 2024
| changes =
| changes =
* {{AbilityIcon|Catalyst}} T2 reduced from 15% Lifesteal to 12%.
* {{AbilityIcon|Napalm|Catalyst}} T2 reduced from 15% Lifesteal to 12%.
* {{AbilityIcon|Catalyst}} T3 reduced from -40% Heal Degen to -33%.
* {{AbilityIcon|Napalm|Catalyst}} T3 reduced from -40% Heal Degen to -33%.
* {{AbilityIcon|Concussive Combustion}} T3 reduced from 100% to 85%.
* {{AbilityIcon|Concussive Combustion}} T3 reduced from 100% to 85%.
* {{AbilityIcon|Concussive Combustion}} radius increased from 12m to 13m.
* {{AbilityIcon|Concussive Combustion}} radius increased from 12m to 13m.
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| update = November 7, 2024
| update = November 7, 2024
| changes =
| changes =
* {{AbilityIcon|Catalyst}} slow reduced from 40% to 35%.
* {{AbilityIcon|Napalm|Catalyst}} slow reduced from 40% to 35%.
* {{AbilityIcon|Afterburn}} buildup per bullet/headshot reduced from 10%/16% to 9%/14%.
* {{AbilityIcon|Afterburn}} buildup per bullet/headshot reduced from 10%/16% to 9%/14%.
}}
}}
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| changes =
| changes =
* {{AbilityIcon|Afterburn}} debuff vfx reduced opacity after start to reduce noise.
* {{AbilityIcon|Afterburn}} debuff vfx reduced opacity after start to reduce noise.
* Reduced darkness of players affected by {{AbilityIcon|Catalyst}} debuff.
* Reduced darkness of players affected by {{AbilityIcon|Napalm|Catalyst}} debuff.
* Reduced brightness and lingering of {{AbilityIcon|Concussive Combustion}} effects.
* Reduced brightness and lingering of {{AbilityIcon|Concussive Combustion}} effects.
* Reduced visual noise of tracers and firerate increases.
* Reduced visual noise of tracers and firerate increases.
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| update = October 10, 2024
| update = October 10, 2024
| changes =
| changes =
* {{AbilityIcon|Catalyst}} Damage Amp reduced from 25% to 20%.
* {{AbilityIcon|Napalm|Catalyst}} Damage Amp reduced from 25% to 20%.
* {{AbilityIcon|Catalyst}} T3 Damage Amp increased from 15% to 20%.
* {{AbilityIcon|Napalm|Catalyst}} T3 Damage Amp increased from 15% to 20%.
}}
}}
{{Update history table/row
{{Update history table/row
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* {{AbilityIcon|Flame Dash}} trail now gets wider with Ability Range bonus.
* {{AbilityIcon|Flame Dash}} trail now gets wider with Ability Range bonus.
* {{AbilityIcon|Flame Dash}} T1 duration reduced from 7s to 6s.
* {{AbilityIcon|Flame Dash}} T1 duration reduced from 7s to 6s.
* {{AbilityIcon|Catalyst}} Damage Amplification reduced from 30% to 25%.
* {{AbilityIcon|Napalm|Catalyst}} Damage Amplification reduced from 30% to 25%.
* {{AbilityIcon|Catalyst}} T3 Damage Amplification increased from +10% to +15%.
* {{AbilityIcon|Napalm|Catalyst}} T3 Damage Amplification increased from +10% to +15%.
* {{AbilityIcon|Catalyst}} T2 reduced from +20% Lifesteal to +15%.
* {{AbilityIcon|Napalm|Catalyst}} T2 reduced from +20% Lifesteal to +15%.
}}
}}
{{Update history table/row
{{Update history table/row
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| update = May 3, 2024
| update = May 3, 2024
| changes =
| changes =
* {{AbilityIcon|Catalyst}} no longer slows {{HeroIcon|Infernus}} to 1.3 m/s during the cast delay.
* {{AbilityIcon|Napalm|Catalyst}} no longer slows {{HeroIcon|Infernus}} to 1.3 m/s during the cast delay.
* {{AbilityIcon|Concussive Combustion}} damage increased from 130 to 160.
* {{AbilityIcon|Concussive Combustion}} damage increased from 130 to 160.
}}
}}