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Update from November 21, 2025 |
Gammaton32 (talk | contribs) No edit summary |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|December|3|2025}} | |||
| changes = | |||
* Base bullet damage reduced from 6.2 to 5.5 | |||
* Bullet falloff range from 20-58 to 18-55 | |||
* {{AbilityIcon|Afterburn}} now only adds 0.5s to the duration for each bullet that is hit after it procs, rather than fully refreshing the duration. Adds 1.0s for headshots. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|November|21|2025}} | | update = {{Update link|November|21|2025}} | ||