Inhibitor: Difference between revisions

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{{Infobox item
{{Infobox item/auto|Inhibitor}}{{Quotation|[[Shopkeeper]]|If you're looking to cripple your enemy do I have the thing for you!
| item_name            = Inhibitor
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]]
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| has_passive1        = true
| passive1_description = {{#invoke:Lang|get_string|upgrade_inhibitor_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutgoingDamagePenaltyPercent}} Damage Penalty (Conditional)
| passive1_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Healing#Healing Reduction|Healing Reduction]] (Conditional)
| passive1_stat3      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s Debuff Duration
}}
}}
 
{{ItemSummary|{{#var:item_key_or_en}}}}
'''Inhibitor''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Weapon Damage]] and [[Bonus Health]] to the purchasing hero.
 
'''Inhibitor''' has a passive effect, causing bullets that hit a target to buildup to reduce the target's [[Damage]] and [[Healing]].


Inhibitor's effect appears as a downward red arrow in the player's back and cause the player's model to lose color saturation.
Inhibitor's effect appears as a downward red arrow in the player's back and cause the player's model to lose color saturation.
[[File:Inhibitor_Debuff.jpg|none|100px|thumb|Inhibitor debuff effect]]


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
== Notes ==
* Inhibitor's [[Damage Reduction]] effect does '''not''' apply to enemy players with [[Unstoppable]] activated if they dealt [[Spirit Damage]]. However, the effect does still apply to [[Weapon Damage]], including [[Melee Damage]]. The [[Healing Reduction]] will always apply.
* There are exceptions where Inhibitor does not apply, such as {{AbilityIcon|Gutshot}}'s base and wall hit damage and the base damage of {{AbilityIcon|Ira Domini}} (it does reduce the [[Pure Damage]]). More testing is needed to determine how many exceptions there are.


[[File:Inhibitor_Debuff.jpg|none|100px|thumb|Inhibitor debuff effect]]
== Buildup Per Shot ==
The item has a different [[Build-Up|buildup]] per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.


== Notes ==
Once Inhibited, subsequent shots refresh the duration of the effect.


* Inhibitor's [[Status Effects|Damage Reduction Debuff]] effect will apply to enemy players with [[Unstoppable]] activated.
{{Buildup|Inhibitor}}


== Buildup Per Shot ==
== Affected healing ==
The item has a different buildup per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.


Once Inhibited, subsequent shots refreshes the duration of the effect.  
Following abilities and items get their healing reduced by Inhibitor.


{| class="wikitable sortable mw-collapsible"
{{HealingSources|reducibleheal}}
|+Buildup Per Shot
!Hero
!% per shot
|-
|{{HeroIcon|Abrams}}
|50
|-
|{{HeroIcon|Bebop}}
|10.1
|-
|{{HeroIcon|Billy}}
|10.2
|-
|{{HeroIcon|Calico}}
|23
|-
|{{HeroIcon|The Doorman}}
|50
|-
|{{HeroIcon|Drifter}}
|40
|-
|{{HeroIcon|Dynamo}}
|27
|-
|{{HeroIcon|Grey Talon}}
|48
|-
|{{HeroIcon|Haze}}
|12.3
|-
|{{HeroIcon|Holliday}}
|42
|-
|{{HeroIcon|Infernus}}
|12.3
|-
|{{HeroIcon|Ivy}}
|8.9
|-
|{{HeroIcon|Kelvin}}
|27
|-
|{{HeroIcon|Lady Geist}}
|42
|-
|{{HeroIcon|Lash}}
|19
|-
|{{HeroIcon|McGinnis}}
|10.1
|-
|{{HeroIcon|Mina}}
|26
|-
|{{HeroIcon|Mirage}}
|35
|-
|{{HeroIcon|Mo & Krill}}
|21
|-
|{{HeroIcon|Paige}}
|43
|-
|{{HeroIcon|Paradox}}
|15.2
|-
|{{HeroIcon|Pocket}}
|45
|-
|{{HeroIcon|Seven}}
|19
|-
|{{HeroIcon|Shiv}}
|46
|-
|{{HeroIcon|Sinclair}}
|35
|-
|{{HeroIcon|Victor}}
|19
|-
|{{HeroIcon|Vindicta}}
|24
|-
|{{HeroIcon|Viscous}}
|23
|-
|{{HeroIcon|Vyper}}
|8.5
|-
|{{HeroIcon|Warden}}
|27
|-
|{{HeroIcon|Wraith}}
|11.2
|-
|{{HeroIcon|Yamato}}
|38
|}


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


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== Navigation ==
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