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| {{Infobox item | | {{Infobox item/auto|Inhibitor}}{{Quotation|[[Shopkeeper]]|If you're looking to cripple your enemy do I have the thing for you! |
| | item_name = Inhibitor | |
| | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]]
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| | item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
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| | has_passive1 = true
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| | passive1_description = {{#invoke:Lang|get_string|upgrade_inhibitor_desc|item_name={{#var:item_key_or_en}}}}
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| | passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutgoingDamagePenaltyPercent}} Damage Penalty (Conditional)
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| | passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Healing#Healing Reduction|Healing Reduction]] (Conditional)
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| | passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s Debuff Duration | |
| }} | | }} |
| | | {{ItemSummary|{{#var:item_key_or_en}}}} |
| '''Inhibitor''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Weapon Damage]] and [[Bonus Health]] to the purchasing hero.
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| '''Inhibitor''' has a passive effect, causing bullets that hit a target to buildup to reduce the target's [[Damage]] and [[Healing]].
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| Inhibitor's effect appears as a downward red arrow in the player's back and cause the player's model to lose color saturation. | | Inhibitor's effect appears as a downward red arrow in the player's back and cause the player's model to lose color saturation. |
| | [[File:Inhibitor_Debuff.jpg|none|100px|thumb|Inhibitor debuff effect]] |
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| It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
| | == Notes == |
| | * Inhibitor's [[Damage Reduction]] effect does '''not''' apply to enemy players with [[Unstoppable]] activated if they dealt [[Spirit Damage]]. However, the effect does still apply to [[Weapon Damage]], including [[Melee Damage]]. The [[Healing Reduction]] will always apply. |
| | * There are exceptions where Inhibitor does not apply, such as {{AbilityIcon|Gutshot}}'s base and wall hit damage and the base damage of {{AbilityIcon|Ira Domini}} (it does reduce the [[Pure Damage]]). More testing is needed to determine how many exceptions there are. |
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| [[File:Inhibitor_Debuff.jpg|none|100px|thumb|Inhibitor debuff effect]] | | == Buildup Per Shot == |
| | The item has a different [[Build-Up|buildup]] per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot. |
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| == Notes ==
| | Once Inhibited, subsequent shots refresh the duration of the effect. |
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| * Inhibitor's [[Status Effects|Damage Reduction Debuff]] effect will apply to enemy players with [[Unstoppable]] activated.
| | {{Buildup|Inhibitor}} |
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| == Buildup Per Shot == | | == Affected healing == |
| The item has a different buildup per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.
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| Once Inhibited, subsequent shots refreshes the duration of the effect.
| | Following abilities and items get their healing reduced by Inhibitor. |
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| {| class="wikitable sortable mw-collapsible"
| | {{HealingSources|reducibleheal}} |
| |+Buildup Per Shot
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| !Hero
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| !% per shot
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| |-
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| |{{HeroIcon|Abrams}}
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| |50
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| |-
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| |{{HeroIcon|Bebop}}
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| |10.1
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| |-
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| |{{HeroIcon|Billy}}
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| |10.2
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| |-
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| |{{HeroIcon|Calico}}
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| |23
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| |-
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| |{{HeroIcon|The Doorman}}
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| |50
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| |-
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| |{{HeroIcon|Drifter}}
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| |40
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| |-
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| |{{HeroIcon|Dynamo}}
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| |27
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| |-
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| |{{HeroIcon|Grey Talon}}
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| |48
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| |-
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| |{{HeroIcon|Haze}}
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| |12.3
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| |-
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| |{{HeroIcon|Holliday}}
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| |42
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| |-
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| |{{HeroIcon|Infernus}}
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| |12.3
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| |-
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| |{{HeroIcon|Ivy}}
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| |8.9
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| |-
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| |{{HeroIcon|Kelvin}}
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| |27
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| |-
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| |{{HeroIcon|Lady Geist}}
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| |42
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| |-
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| |{{HeroIcon|Lash}}
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| |19
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| |-
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| |{{HeroIcon|McGinnis}}
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| |10.1
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| |-
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| |{{HeroIcon|Mina}}
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| |26
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| |-
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| |{{HeroIcon|Mirage}}
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| |35
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| |-
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| |{{HeroIcon|Mo & Krill}}
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| |21
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| |-
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| |{{HeroIcon|Paige}}
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| |43
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| |-
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| |{{HeroIcon|Paradox}}
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| |15.2
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| |-
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| |{{HeroIcon|Pocket}}
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| |45
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| |-
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| |{{HeroIcon|Seven}}
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| |19
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| |-
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| |{{HeroIcon|Shiv}}
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| |46
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| |-
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| |{{HeroIcon|Sinclair}}
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| |35
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| |-
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| |{{HeroIcon|Victor}}
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| |19
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| |-
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| |{{HeroIcon|Vindicta}}
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| |24
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| |-
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| |{{HeroIcon|Viscous}}
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| |23
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| |-
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| |{{HeroIcon|Vyper}}
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| |8.5
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| |-
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| |{{HeroIcon|Warden}}
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| |27
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| |-
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| |{{HeroIcon|Wraith}}
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| |11.2
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| |-
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| |{{HeroIcon|Yamato}}
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| |38
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| |}
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| == Update history == | | == Update history == |
| {{Update history}} | | {{Update history}} |
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| {{Item_Navbox}} | | == Navigation == |
| [[Category:Items]]
| | {{Item Navbox}} |