Inhibitor: Difference between revisions

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updated cost for new patch (6,000 -> 6,400)
LVL (talk | contribs)
Updated and automated. Added a pic of debuff effect.
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{{Infobox item
{{Infobox item
| item_imagefilepath = Inhibitor
| item_name           = Inhibitor
| item_name = Inhibitor
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}}% [[Weapon Damage]]
| item_type = Vitality
| item_stat2           = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| item_tier = 4
| has_passive1        = true
| has_components = false
| passive1_description = {{#invoke:Lang|get_string|upgrade_inhibitor_desc|item_name={{#var:item_key_or_en}}}}
| has_passive1 = true
| passive1_stat1       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutgoingDamagePenaltyPercent}}% Damage Penalty (Conditional)
| has_passive2 = false
| passive1_stat2       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}}% [[Healing#Healing_Reduction|Healing Reduction]] (Conditional)
| has_active1 = false
| passive1_stat3       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s Debuff Duration
| has_iscomponentof = false
| has_iscomponentof2 =
| item_stat1 = +25% Weapon Damage
| item_stat2 = +175 Bonus Health
| souls = 6,400
| passive1_description = Your bullets apply '''Movement Slow''' and reduce the target's '''outgoing damage''' on hit.
| passive1_cooldown =  
| passive1_stat1 = 20% Movement Slow (Conditional)
| passive1_stat2 = -35% Damage Penalty (Conditional)
| passive1_stat3 = 2.5s Debuff Duration
}}
}}


'''Inhibitor''' is a Tier 4 [[Vitality]] [[Item]] that provides Weapon Damage and bonus Health to the purchasing hero.
'''Inhibitor''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Weapon Damage]] and [[Bonus Health]] to the purchasing hero.


'''Inhibitor''' has a Passive effect causing bullets fired, on hit, to apply a Movement Slow and reduce the target's [[damage]].
'''Inhibitor''' has a passive effect causing bullets fired, on hit, to reduce the target's [[damage]] and [[Healing]].


Inhibitor's effect appears as a downward red arrow in the player's back.
Inhibitor's effect appears as a downward red arrow in the player's back and cause the player's model to lose color saturation.


It can be purchased from the [[Shop]] for {{Souls|6,400}}.
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
 
[[File:Inhibitor_Debuff.jpg|none|100px|thumb|Inhibitor debuff effect]]


== Notes ==
== Notes ==