Inhibitor: Difference between revisionsGive feedback
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updated cost for new patch (6,000 -> 6,400) |
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{{Infobox item|item_imagefilepath=Inhibitor|item_name=Inhibitor|item_type=Vitality|item_tier=4|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+25% Weapon Damage|item_stat2=+175 Bonus Health|souls=6, | {{Infobox item | ||
| item_imagefilepath = Inhibitor | |||
| item_name = Inhibitor | |||
| item_type = Vitality | |||
| item_tier = 4 | |||
| has_components = false | |||
| has_passive1 = true | |||
| has_passive2 = false | |||
| has_active1 = false | |||
| has_iscomponentof = false | |||
| has_iscomponentof2 = | |||
| item_stat1 = +25% Weapon Damage | |||
| item_stat2 = +175 Bonus Health | |||
| souls = 6,400 | |||
| passive1_description = Your bullets apply '''Movement Slow''' and reduce the target's '''outgoing damage''' on hit. | |||
| passive1_cooldown = | |||
| passive1_stat1 = 20% Movement Slow (Conditional) | |||
| passive1_stat2 = -35% Damage Penalty (Conditional) | |||
| passive1_stat3 = 2.5s Debuff Duration | |||
}} | |||
'''Inhibitor''' is a Tier 4 [[Vitality]] [[Item]] that provides Weapon Damage and bonus Health to the purchasing hero. | '''Inhibitor''' is a Tier 4 [[Vitality]] [[Item]] that provides Weapon Damage and bonus Health to the purchasing hero. | ||
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Inhibitor's effect appears as a downward red arrow in the player's back. | Inhibitor's effect appears as a downward red arrow in the player's back. | ||
It can be purchased from the [[Shop]] for {{Souls|6, | It can be purchased from the [[Shop]] for {{Souls|6,400}}. | ||
== Notes == | == Notes == | ||