Inhibitor: Difference between revisions

m top: Template Renaming, replaced: }}% → }} (3)
Add a table for buildup per hero
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* Inhibitor's [[Status Effects|Damage Reduction Debuff]] effect will apply to enemy players with [[Unstoppable]] activated.
* Inhibitor's [[Status Effects|Damage Reduction Debuff]] effect will apply to enemy players with [[Unstoppable]] activated.
== Buildup Per Shot ==
The item has a different buildup per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.
Once Inhibited, subsequent shots refreshes the duration of the effect.
{| class="wikitable sortable mw-collapsible"
|+Buildup Per Shot
!Hero
!% per shot
|-
|{{HeroIcon|Abrams}}
|50
|-
|{{HeroIcon|Bebop}}
|10.1
|-
|{{HeroIcon|Billy}}
|10.2
|-
|{{HeroIcon|Calico}}
|23
|-
|{{HeroIcon|The Doorman}}
|50
|-
|{{HeroIcon|Drifter}}
|40
|-
|{{HeroIcon|Dynamo}}
|27
|-
|{{HeroIcon|Grey Talon}}
|49
|-
|{{HeroIcon|Haze}}
|12.3
|-
|{{HeroIcon|Holliday}}
|42
|-
|{{HeroIcon|Infernus}}
|12.3
|-
|{{HeroIcon|Ivy}}
|8.9
|-
|{{HeroIcon|Kelvin}}
|27
|-
|{{HeroIcon|Lady Geist}}
|42
|-
|{{HeroIcon|Lash}}
|10
|-
|{{HeroIcon|McGinnis}}
|10.1
|-
|{{HeroIcon|Mina}}
|26
|-
|{{HeroIcon|Mirage}}
|35
|-
|{{HeroIcon|Mo & Krill}}
|21
|-
|{{HeroIcon|Paige}}
|43
|-
|{{HeroIcon|Paradox}}
|15.2
|-
|{{HeroIcon|Pocket}}
|45
|-
|{{HeroIcon|Seven}}
|19
|-
|{{HeroIcon|Shiv}}
|46
|-
|{{HeroIcon|Sinclair}}
|35
|-
|{{HeroIcon|Victor}}
|19
|-
|{{HeroIcon|Vindicta}}
|24
|-
|{{HeroIcon|Viscous}}
|23
|-
|{{HeroIcon|Vyper}}
|8.5
|-
|{{HeroIcon|Warden}}
|27
|-
|{{HeroIcon|Wraith}}
|11.2
|-
|{{HeroIcon|Yamato}}
|38
|}


== Update history ==
== Update history ==