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Sparkz9502 (talk | contribs) After further testing Unstoppable only seems to prevent Spirit Damage reduction, but not Weapon or Melee Damage. Unclear if this is intended by Valve. |
Sparkz9502 (talk | contribs) There are some abilities that Inhibitor and Scarabs do not seem to impact, such as Gutshot, and only partially for Ira Domini. |
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== Notes == | == Notes == | ||
* Inhibitor's [[Status Effects|Damage Reduction Debuff]] effect does '''not''' apply to enemy players with [[Unstoppable]] activated if they dealt [[Spirit Damage]]. However, the effect does still apply to [[Weapon Damage]], including [[Melee Damage]]. The [[Healing Reduction]] will always apply. | * Inhibitor's [[Status Effects|Damage Reduction Debuff]] effect does '''not''' apply to enemy players with [[Unstoppable]] activated if they dealt [[Spirit Damage]]. However, the effect does still apply to [[Weapon Damage]], including [[Melee Damage]]. The [[Healing Reduction]] will always apply. | ||
* There are exceptions where Inhibitor does not apply, such as {{AbilityIcon|Gutshot}}'s base and wall hit damage and the base damage of {{AbilityIcon|Ira Domini}} (it does reduce the [[Pure Damage]]). More testing is needed to determine how many exceptions there are. | |||
== Buildup Per Shot == | == Buildup Per Shot == | ||