Inhibitor: Difference between revisions

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After further testing Unstoppable only seems to prevent Spirit Damage reduction, but not Weapon or Melee Damage. Unclear if this is intended by Valve.
There are some abilities that Inhibitor and Scarabs do not seem to impact, such as Gutshot, and only partially for Ira Domini.
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== Notes ==
== Notes ==
* Inhibitor's [[Status Effects|Damage Reduction Debuff]] effect does '''not''' apply to enemy players with [[Unstoppable]] activated if they dealt [[Spirit Damage]]. However, the effect does still apply to [[Weapon Damage]], including [[Melee Damage]]. The [[Healing Reduction]] will always apply.
* Inhibitor's [[Status Effects|Damage Reduction Debuff]] effect does '''not''' apply to enemy players with [[Unstoppable]] activated if they dealt [[Spirit Damage]]. However, the effect does still apply to [[Weapon Damage]], including [[Melee Damage]]. The [[Healing Reduction]] will always apply.
* There are exceptions where Inhibitor does not apply, such as {{AbilityIcon|Gutshot}}'s base and wall hit damage and the base damage of {{AbilityIcon|Ira Domini}} (it does reduce the [[Pure Damage]]). More testing is needed to determine how many exceptions there are.


== Buildup Per Shot ==
== Buildup Per Shot ==