Ivy/Sounds: Difference between revisions

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=== {{AbilityIcon|Air Drop}} ===
=== {{AbilityIcon|Air Drop}} ===
'''Audio plays before Ivy starts flying'''
{| class="wikitable"
{| class="wikitable"
|Cast
|[[File:Vindicta flight cast.mp3]]
|}
'''Audio plays when Ivy starts flying'''
{| class="wikitable"
|Start
|[[File:Ivy cast.mp3]]
|}
'''Audio plays on Ivy's wing flaps'''
{| class="wikitable"
|Wing Flap 01
|
|-
|Wing Flap 02
|
|-
|Wing Flap 03
|
|-
|Wing Flap 04
|
|
|-
|Wing Flap 05
|
|
|-
|Wing Flap 06
|
|}
'''Audio loops on Ivy while airborne'''
{| class="wikitable"
|Travel Loop
|[[File:Ivy travel lp.mp3]]
|}
'''Ivy can decide to carry a teammate or a bomb before going airborne, audio plays after releasing either to the ground'''
{| class="wikitable"
|Proj Loop
|
|}
'''Audio plays when the teammate or bomb land on the ground'''
{| class="wikitable"
|Explode
|[[File:Ivy explode.mp3]]
|}
|}
{{Sounds navbox}}
{{Sounds navbox}}
[[Category:Sounds]]
[[Category:Sounds]]
[[Category:Ivy]]
[[Category:Ivy]]