List of sound effects for Ivy.
Weapon
Ivy's weapon consists of 3 audios that play simultaneously, the first bullet Ivy shoots has a slightly different audio
| Fire First 01
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| Fire First 02
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| Fire First 03
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| Fire First 04
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| Fire First 05
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| Fire First 06
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| Fire First 07
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| Fire Mid 01
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| Fire Mid 02
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| Fire Mid 03
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| Fire Mid 04
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| Fire Mid 05
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| Fire Mid 06
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| Fire Mid 07
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| Release 01
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| Release 02
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| Release 03
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| Release 04
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| Tail 01
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| Tail 02
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| Tail 03
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| Tail 04
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| Tail 05
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| Tail 06
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| Tail 07
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Audio plays if Ivy's bullets whiz by you
| Whiz By 01
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| Whiz By 02
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| Whiz By 03
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| Whiz By 04
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| Whiz By 05
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| Whiz By 06
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| Whiz By 07
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| Whiz By 08
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| Whiz By 09
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| Whiz By 10
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Movement
Ivy's movement consists of 2 audios that play simultaneously, a footstep and a foley sound
| Footstep 01
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| Footstep 02
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| Footstep 03
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| Footstep 04
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| Footstep 05
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| Footstep 06
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| Footstep 07
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| Footstep 08
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| Footstep 09
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| Footstep 10
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| Footstep 11
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| Footstep 12
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| Footstep 13
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| Footstep 14
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| Footstep 15
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| Foley 01
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| Foley 02
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| Foley 03
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| Foley 04
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| Foley 05
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| Foley 06
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| Foley 07
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| Foley 08
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| Foley 09
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| Foley 10
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| Foley 11
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| Foley 12
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| Foley 13
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| Foley 14
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| Foley 15
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Abilities
Audio plays on Ivy when selecting the spell (can be heard by enemies even behind a wall)
Audio loops on Ivy while selecting the spell (can be heard by enemies even behind a wall)
Audio plays when throwing the bomb
| Throw 01
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| Throw 02
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| Throw 03
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| Throw 04
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| Throw 05
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Audio loops on the projectile
The bomb makes vines spread in the area where it impacted
Audio loops on the area the bomb impacted
Audio plays when the vines expire