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→Abilities: Minor formatting and interaction pass |
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{{AbilitySection | {{AbilitySection | ||
| hero_name | | hero_name = Ivy | ||
| ability_num = 1 | | ability_num = 1 | ||
| notes | | notes = | ||
* | * The -{{DataProp|Entangling Thorns|SlowPercent}}% move speed is constantly applied every damage tick. | ||
| interactions = | |||
{{AbilityInteraction | interaction = Debuff Resist | state = partial | text = | |||
* Only reduces the duration of the T3 Immobilize. | |||
}} | |||
{{AbilityInteraction | interaction = Dispel Magic | state = partial | text = | |||
* Can be used while slowed, granting the heal and move speed bonus, but Entangling Thorns will constantly reapply the slow every damage tick. | |||
}} | |||
{{AbilityInteraction | interaction = Indomitable | state = partial | text = | |||
* Only prevents the T3 Immobilize. | |||
}} | |||
{{AbilityInteraction | interaction = Unstoppable | state = full | text = | |||
* Being Unstoppable grants immunity from the constant slow and T3 Immobilize. | |||
}} | |||
}} | }} | ||
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* If a hero is at max health, any health they would receive is still replicated. | * If a hero is at max health, any health they would receive is still replicated. | ||
* An active tether can be canceled by the buff-removing effects of {{ItemIcon|Cursed Relic}} and {{ItemIcon|Nullification Burst}}. If done while Kudzu Connection's T3 upgrade is unlocked, Ivy can immediately recast the ability when she is able to. | * An active tether can be canceled by the buff-removing effects of {{ItemIcon|Cursed Relic}} and {{ItemIcon|Nullification Burst}}. If done while Kudzu Connection's T3 upgrade is unlocked, Ivy can immediately recast the ability when she is able to. | ||
* If Ivy has {{ItemIcon|Healing Tempo}}, the item will constantly apply its buffs to both sides of the tether while active. | |||
}} | }} | ||
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| ability_num = 3 | | ability_num = 3 | ||
| notes = | | notes = | ||
* Ivy has limited horizontal movement while casting | * Ivy has limited horizontal movement while casting. | ||
* | * Stone Form will drag down airborne enemies near the center of its hitbox. | ||
* | * Stone Form can be used to [[Heavy Melee/Heavy Melee Cancel|Heavy Melee Cancel]]. | ||
* Ivy can "stall" leaving | * Ivy can "stall" leaving Stone Form on certain pieces of map geometry that cause her to get stuck in the air without actually touching the ground. | ||
* If Ivy is hit by {{ItemIcon|Knockdown}} during | * If Ivy is hit by {{ItemIcon|Knockdown}} during Stone Form's descent, the ability will stop abruptly in the air as if it had reached the ground, stunning nearby targets but not dragging them all the way down. | ||
* If Ivy teleports while using | * If Ivy teleports while using Stone Form (e.g. by traveling through [[The Doorman]]'s doors), she will teleport to her originally calculated height, which may be abnormally high. | ||
| interactions = | |||
{{AbilityInteraction | interaction = Debuff Reducer | state = full | text = | |||
* Reduces the landing stun duration. | |||
}} | |||
{{AbilityInteraction | interaction = Indomitable | state = full | text = | |||
* Triggers on either Stone Form's drag-down effect or landing stun. | |||
}} | |||
{{AbilityInteraction | interaction = Unstoppable | state = full | text = | |||
* Being Unstoppable prevents the player from being dragged down or stunned by Stone Form. | |||
}} | |||
}} | }} | ||
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| ability_num = 4 | | ability_num = 4 | ||
| notes = | | notes = | ||
* The casting lockout after taking damage lasts {{ | * The casting lockout after taking damage lasts {{DataProp|Air Drop|InterruptCooldown}}s. | ||
* Can be self cast, causing Ivy to fly solo, where she can drop a bomb instead of a teammate. | * Can be self cast, causing Ivy to fly solo, where she can drop a bomb instead of a teammate. | ||
* Ivy is able to cast abilities and use items while flying. | * Ivy is able to cast abilities and use items while flying. | ||