Ivy: Difference between revisions

Trivia: Updates due to changes to Grey Talon
Replaced most data with functions to get numbers from database. So from now on data should be more accurate and fill in automaticly
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| name = Ivy
| name = Ivy
| art = Ivy full.png
| art = Ivy full.png
| weapon_name = Cat Dad's Fancy
| card = Ivy card.png
| card = Ivy card.png
| summary = Sets up a power duo with a lucky ally
| summary = Sets up a power duo with a lucky ally
| description = Ivy has disruptive combat tricks that slow and stun enemies. She’s most effective when linking up with an ally, empowering her and her ally’s guns as well as sharing heals.
| description = Ivy has disruptive combat tricks that slow and stun enemies. She’s most effective when linking up with an ally, empowering her and her ally’s guns as well as sharing heals.
| dps = 64
 
| bullet_damage = 4.5
| dps = {{#invoke:HeroData|get_hero_var|hero_tengu|DPS|3}}
| ammo = 35
| bullet_damage = {{#invoke:HeroData|get_hero_var|hero_tengu|BulletDamage|2}}
| bullets_per_sec = 14.3
| ammo = {{#invoke:HeroData|get_hero_var|hero_tengu|ClipSize|3}}
| light_melee = 63
| bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_tengu|RoundsPerSecond|3}}
| heavy_melee = 116
| light_melee = {{#invoke:HeroData|get_hero_var|hero_tengu|LightMeleeDamage|3}}
| max_health = 550
| heavy_melee = {{#invoke:HeroData|get_hero_var|hero_tengu|HeavyMeleeDamage|3}}
| health_regen = 2
| max_health = {{#invoke:HeroData|get_hero_var|hero_tengu|MaxHealth|3}}
| bullet_resist = 0
| health_regen = {{#invoke:HeroData|get_hero_var|hero_tengu|BaseHealthRegen|2}}
| spirit_resist = 0
| bullet_resist = {{#invoke:HeroData|get_hero_var|hero_tengu|BulletResist|2}}
| move_speed = 7
| spirit_resist = {{#invoke:HeroData|get_hero_var|hero_tengu|TechResist|2}}
| sprint_speed = 0
| move_speed = {{#invoke:HeroData|get_hero_var|hero_tengu|MaxMoveSpeed|2}}
| stamina = 4
| sprint_speed = {{#invoke:HeroData|get_hero_var|hero_tengu|SprintSpeed|2}}
| stamina = {{#invoke:HeroData|get_hero_var|hero_tengu|Stamina|2}}
| range = {{#invoke:HeroData|get_hero_var|hero_tengu|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|hero_tengu|FalloffEndRange|2}}m
| reload_time = {{#invoke:HeroData|get_hero_var|hero_tengu|ReloadTime|3}}
| bullet_velocity = {{#invoke:HeroData|get_hero_var|hero_tengu|BulletSpeed|3}}
 
| increase1_value = 0.50
| increase1_value = 0.50
| increase1_stat = Base Bullet Damage
| increase1_stat = Base Bullet Damage
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| increase3_value = 35
| increase3_value = 35
| increase3_stat = Base Health
| increase3_stat = Base Health
| range = 22m → 58m
| weapon_name = Cat Dad's Fancy
| reload_time = 2.44
| bullet_velocity = 572
}}
}}


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