Ivy: Difference between revisionsGive feedback
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| ability_num = 3 | | ability_num = 3 | ||
| notes = | | notes = | ||
* Ivy has limited horizontal movement while casting. | * Ivy has limited horizontal movement while casting. This allows her to reposition or escape abilities like [[The Doorman]]'s {{AbilityIcon|Hotel Guest}}. | ||
* Stone Form will drag down airborne enemies near the center of its hitbox. | * {{AbilityIcon|Stone Form}} will drag down airborne enemies near the center of its hitbox. | ||
* Stone Form can be used to [[Heavy Melee/Heavy Melee Cancel|Heavy Melee Cancel]]. | * {{AbilityIcon|Stone Form}} can be used to [[Heavy Melee/Heavy Melee Cancel|Heavy Melee Cancel]]. | ||
* | * Ivy can "stall" leaving {{AbilityIcon|Stone Form}} on certain pieces of map geometry, as she may get stuck in the air without actually touching the ground/ | ||
* If Ivy is hit by {{ItemIcon|Knockdown}} during {{AbilityIcon|Stone Form}}'s descent, the ability will stop abruptly in the air as if it had reached the ground, stunning nearby targets but not dragging them all the way to the ground. | |||
* If Ivy teleports while using {{AbilityIcon|Stone Form}} (ex. by traveling through [[The Doorman]]'s doors), she will "jump" to her originally calculated height, which may be abnormally high. | |||
}} | }} | ||