Jump Pad: Difference between revisionsGive feedback
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The landing location is usually indicated by a white graffiti on the ground. The player can air strafe by looking and moving to a different direction mid-jump. | The landing location is usually indicated by a white graffiti on the ground. The player can air strafe by looking and moving to a different direction mid-jump. | ||
Taking damage in the first 0.9s after using a Jump Pad will stun the player until 0.2s after landing, apply a 30% slow for 2s, and deal 15% Max Health damage. | Taking damage in the first 0.9s after using a Jump Pad will stun the player until 0.2s after landing, apply a 30% slow for 2s, and deal 15% Max Health damage (reducible by [[Spirit Resist]]). | ||
== Update history == | |||
{{Update history}} | |||
== 3D model == | |||
{{3D Model|Jump pad}} | |||
{{Navbox gameplay}} | {{Navbox gameplay}} | ||