Kelvin/Sounds: Difference between revisionsGive feedback
No edit summary |
mNo edit summary |
||
| (3 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{HeroTabs}} | |||
List of sound effects for '''Kelvin.''' | List of sound effects for '''Kelvin.''' | ||
== Weapon == | == Weapon == | ||
'''Audio plays when Kelvin shoots''' | |||
=== Firing === | |||
'''Audio plays when Kelvin shoots.''' | |||
{| class="wikitable" | {| class="wikitable" | ||
|Fire 01 | |Fire 01 | ||
| Line 22: | Line 25: | ||
|[[File:Kelvin weapon fire 06.mp3]] | |[[File:Kelvin weapon fire 06.mp3]] | ||
|} | |} | ||
'''Audio plays on the bullet impact''' | '''Audio plays on the bullet impact.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Impact 01 | |Impact 01 | ||
| Line 39: | Line 42: | ||
|[[File:Kelvin wpn impact 05.mp3]] | |[[File:Kelvin wpn impact 05.mp3]] | ||
|} | |} | ||
'''Audio plays if Kelvin's bullets whiz by you''' | '''Audio plays if Kelvin's bullets whiz by you.''' | ||
'''<small>Allies cannot hear this</small>''' | |||
{| class="wikitable" | {| class="wikitable" | ||
|Whiz by 01 | |Whiz by 01 | ||
| Line 70: | Line 75: | ||
|Whiz by 10 | |Whiz by 10 | ||
|[[File:Kelvin weapon whizby groupa-010.mp3]] | |[[File:Kelvin weapon whizby groupa-010.mp3]] | ||
|} | |||
=== Reloading === | |||
'''Audio plays when''' '''Kelvin is reloading.''' | |||
{| class="wikitable" | |||
|Reload Start 01 | |||
|[[File:Kelvin wpn reload start 01.mp3]] | |||
|- | |||
|Reload Start 02 | |||
|[[File:Kelvin wpn reload start 02.mp3]] | |||
|- | |||
|Reload Start 03 | |||
|[[File:Kelvin wpn reload start 03.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Reload Mid 01 | |||
|[[File:Kelvin wpn reload mid 01.mp3]] | |||
|- | |||
|Reload Mid 02 | |||
|[[File:Kelvin wpn reload mid 02.mp3]] | |||
|- | |||
|Reload Mid 03 | |||
|[[File:Kelvin wpn reload mid 03.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Reload End 01 | |||
|[[File:Kelvin wpn reload end 01.mp3]] | |||
|- | |||
|Reload End 02 | |||
|[[File:Kelvin wpn reload end 02.mp3]] | |||
|- | |||
|Reload End 03 | |||
|[[File:Kelvin wpn reload end 03.mp3]] | |||
|} | |} | ||
== Movement == | == Movement == | ||
'''Kelvin's movement consists of 2 audios that play simultaneously | '''Kelvin's movement consists of 2 audios that play simultaneously: a footstep and a foley sound.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Footstep 01 | |Footstep 01 | ||
| Line 152: | Line 190: | ||
=== {{AbilityIcon|Frost Grenade}} === | === {{AbilityIcon|Frost Grenade}} === | ||
'''Audio plays when casting | '''Audio plays when''' '''Kelvin is selecting/unselecting Frost Grenade. Audio also loops while Frost Grenade is selected.''' | ||
'''<small>This does not play in-game if</small>''' '''<small>Frost Grenade is set to "Quick Cast".</small>''' | |||
{| class="wikitable" | |||
|Select 01 | |||
|[[File:Kelvin ice grenade select 01.mp3]] | |||
|- | |||
|Select 02 | |||
|[[File:Kelvin ice grenade select 02.mp3]] | |||
|- | |||
|Select 03 | |||
|[[File:Kelvin ice grenade select 03.mp3]] | |||
|- | |||
|Unselect 01 | |||
|[[File:Kelvin ice grenade deselect 01.mp3]] | |||
|- | |||
|Unselect 02 | |||
|[[File:Kelvin ice grenade deselect 02.mp3]] | |||
|- | |||
|Unselect 03 | |||
|[[File:Kelvin ice grenade deselect 03.mp3]] | |||
|- | |||
|Loop | |||
|[[File:Kelvin ice grenade select lp 01.mp3]] | |||
|} | |||
'''Audio plays when casting''' '''Frost Grenade.''' | |||
{| class="wikitable" | {| class="wikitable" | ||
|Cast | |Cast 01 | ||
|[[File:Kelvin | |[[File:Kelvin ice grenade cast 01.mp3]] | ||
|- | |||
|Cast 02 | |||
|[[File:Kelvin ice grenade cast 02.mp3]] | |||
|- | |||
|Cast 03 | |||
|[[File:Kelvin ice grenade cast 03.mp3]] | |||
|} | |} | ||
'''Audio loops | '''Audio loops while''' '''Frost Grenade's projectile is airborne.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Loop | |Loop | ||
|[[File:Kelvin ice grenade proj lp.mp3]] | |[[File:Kelvin ice grenade proj lp 01.mp3]] | ||
|} | |||
'''Audio plays when''' '''Frost Grenade hits a surface.''' | |||
{| class="wikitable" | |||
|Impact 01 | |||
|[[File:Kelvin ice grenade impact 01.mp3]] | |||
|- | |||
|Impact 02 | |||
|[[File:Kelvin ice grenade impact 02.mp3]] | |||
|- | |||
|Impact 03 | |||
|[[File:Kelvin ice grenade impact 03.mp3]] | |||
|} | |} | ||
'''Audio plays | '''Audio plays when''' '''Frost Grenade hits an enemy.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
| | |Hit 01 | ||
|[[File:Kelvin | |[[File:Kelvin ice grenade hit 01.mp3]] | ||
|- | |||
|Hit 02 | |||
|[[File:Kelvin ice grenade hit 02.mp3]] | |||
|- | |||
|Hit 03 | |||
|[[File:Kelvin ice grenade hit 03.mp3]] | |||
|} | |} | ||
=== {{AbilityIcon|Ice Path}} === | === {{AbilityIcon|Ice Path}} === | ||
'''Audio plays when casting | '''Audio plays when casting Ice Path.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast | |Cast | ||
|[[File:Kelvin a2 ice path cast 01.mp3]] | |[[File:Kelvin a2 ice path cast 01.mp3]] | ||
|} | |} | ||
'''Audio loops throughout the duration of | '''Audio loops on Kelvin throughout the duration of Ice Path.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Loop | |Loop | ||
|[[File:Kelvin ice path lp | |[[File:Kelvin ice path lp 01.mp3]] | ||
|} | |} | ||
'''Audio plays when | '''Audio plays when Ice Path ends.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
| | |Expire 01 | ||
|[[File:Kelvin ice path end.mp3]] | |[[File:Kelvin ice path end 01.mp3]] | ||
|- | |||
|Expire 02 | |||
|[[File:Kelvin ice path end 02.mp3]] | |||
|- | |||
|Expire 03 | |||
|[[File:Kelvin ice path end 03.mp3]] | |||
|} | |} | ||
=== {{AbilityIcon|Arctic Beam}} === | === {{AbilityIcon|Arctic Beam}} === | ||
'''Audio plays when casting | '''Audio plays when casting Arctic Beam.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast | |Cast | ||
| Line 232: | Line 324: | ||
|[[File:Kelvin ice dome stop.mp3]] | |[[File:Kelvin ice dome stop.mp3]] | ||
|} | |} | ||
== Emotes == | |||
'''''Kelvin's voice lines that play in specific situations.''''' | |||
=== Efforts === | |||
'''Audio plays for generic efforts (such as jumping or ledge mantling.)''' | |||
{| class="wikitable" | |||
|Effort 01 | |||
|[[File:Kelvin effort general 01.mp3]] | |||
|- | |||
|Effort 02 | |||
|[[File:Kelvin effort general 02.mp3]] | |||
|- | |||
|Effort 03 | |||
|[[File:Kelvin effort general 03.mp3]] | |||
|- | |||
|Effort 04 | |||
|[[File:Kelvin effort general 04.mp3]] | |||
|- | |||
|Effort 05 | |||
|[[File:Kelvin effort general 05.mp3]] | |||
|- | |||
|Effort 06 | |||
|[[File:Kelvin effort general 06.mp3]] | |||
|- | |||
|Effort 07 | |||
|[[File:Kelvin effort general 07.mp3]] | |||
|- | |||
|Effort 08 | |||
|[[File:Kelvin effort general 08.mp3]] | |||
|- | |||
|Effort 09 | |||
|[[File:Kelvin effort general 09.mp3]] | |||
|- | |||
|Effort 10 | |||
|[[File:Kelvin effort general 10.mp3]] | |||
|} | |||
'''Audio plays when dashing.''' | |||
{| class="wikitable" | |||
|Dash 01 | |||
|[[File:Kelvin effort dash 01.mp3]] | |||
|- | |||
|Dash 02 | |||
|[[File:Kelvin effort dash 02.mp3]] | |||
|- | |||
|Dash 03 | |||
|[[File:Kelvin effort dash 03.mp3]] | |||
|- | |||
|Dash 04 | |||
|[[File:Kelvin effort dash 04.mp3]] | |||
|- | |||
|Dash 05 | |||
|[[File:Kelvin effort dash 05.mp3]] | |||
|- | |||
|Dash 06 | |||
|[[File:Kelvin effort dash 06.mp3]] | |||
|- | |||
|Dash 07 | |||
|[[File:Kelvin effort dash 07.mp3]] | |||
|- | |||
|Dash 08 | |||
|[[File:Kelvin effort dash 08.mp3]] | |||
|- | |||
|Dash 09 | |||
|[[File:Kelvin effort dash 09.mp3]] | |||
|- | |||
|Dash 10 | |||
|[[File:Kelvin effort dash 10.mp3]] | |||
|- | |||
|Dash 11 | |||
|[[File:Kelvin effort dash 11.mp3]] | |||
|- | |||
|Dash 12 | |||
|[[File:Kelvin effort dash 12.mp3]] | |||
|} | |||
'''Audio plays during light melee. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Light Melee 01 | |||
|[[File:Kelvin effort melee small 01.mp3]] | |||
|- | |||
|Light Melee 02 | |||
|[[File:Kelvin effort melee small 02.mp3]] | |||
|- | |||
|Light Melee 03 | |||
|[[File:Kelvin effort melee small 03.mp3]] | |||
|- | |||
|Light Melee 04 | |||
|[[File:Kelvin effort melee small 04.mp3]] | |||
|- | |||
|Light Melee 05 | |||
|[[File:Kelvin effort melee small 05.mp3]] | |||
|- | |||
|Light Melee 06 | |||
|[[File:Kelvin effort melee small 06.mp3]] | |||
|- | |||
|Light Melee 07 | |||
|[[File:Kelvin effort melee small 07.mp3]] | |||
|- | |||
|Light Melee 08 | |||
|[[File:Kelvin effort melee small 08.mp3]] | |||
|- | |||
|Light Melee 09 | |||
|[[File:Kelvin effort melee small 09.mp3]] | |||
|- | |||
|Light Melee 10 | |||
|[[File:Kelvin effort melee small 10.mp3]] | |||
|- | |||
|Light Melee 11 | |||
|[[File:Kelvin effort melee small 11.mp3]] | |||
|- | |||
|Light Melee 12 | |||
|[[File:Kelvin effort melee small 12.mp3]] | |||
|} | |||
'''Audio plays during heavy melee. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Heavy Melee 01 | |||
|[[File:Kelvin effort melee big 01.mp3]] | |||
|- | |||
|Heavy Melee 02 | |||
|[[File:Kelvin effort melee big 02.mp3]] | |||
|- | |||
|Heavy Melee 03 | |||
|[[File:Kelvin effort melee big 03.mp3]] | |||
|- | |||
|Heavy Melee 04 | |||
|[[File:Kelvin effort melee big 04.mp3]] | |||
|- | |||
|Heavy Melee 05 | |||
|[[File:Kelvin effort melee big 05.mp3]] | |||
|- | |||
|Heavy Melee 06 | |||
|[[File:Kelvin effort melee big 06.mp3]] | |||
|- | |||
|Heavy Melee 07 | |||
|[[File:Kelvin effort melee big 07.mp3]] | |||
|- | |||
|Heavy Melee 08 | |||
|[[File:Kelvin effort melee big 08.mp3]] | |||
|} | |||
=== Pain === | |||
'''Audio sometimes plays when taking a small amount of damage.''' | |||
{| class="wikitable" | |||
|Small Pain 01 | |||
|[[File:Kelvin pain small 01.mp3]] | |||
|- | |||
|Small Pain 02 | |||
|[[File:Kelvin pain small 02.mp3]] | |||
|- | |||
|Small Pain 03 | |||
|[[File:Kelvin pain small 03.mp3]] | |||
|- | |||
|Small Pain 04 | |||
|[[File:Kelvin pain small 04.mp3]] | |||
|- | |||
|Small Pain 05 | |||
|[[File:Kelvin pain small 05.mp3]] | |||
|- | |||
|Small Pain 06 | |||
|[[File:Kelvin pain small 06.mp3]] | |||
|- | |||
|Small Pain 07 | |||
|[[File:Kelvin pain small 07.mp3]] | |||
|- | |||
|Small Pain 08 | |||
|[[File:Kelvin pain small 08.mp3]] | |||
|- | |||
|Small Pain 09 | |||
|[[File:Kelvin pain small 09.mp3]] | |||
|- | |||
|Small Pain 10 | |||
|[[File:Kelvin pain small 10.mp3]] | |||
|- | |||
|Small Pain 11 | |||
|[[File:Kelvin pain small 11.mp3]] | |||
|- | |||
|Small Pain 12 | |||
|[[File:Kelvin pain small 12.mp3]] | |||
|- | |||
|Small Pain 13 | |||
|[[File:Kelvin pain small 13.mp3]] | |||
|} | |||
'''Audio sometimes plays when taking a large amount of damage.''' | |||
{| class="wikitable" | |||
|Big Pain 01 | |||
|[[File:Kelvin pain big 01.mp3]] | |||
|- | |||
|Big Pain 02 | |||
|[[File:Kelvin pain big 02.mp3]] | |||
|- | |||
|Big Pain 03 | |||
|[[File:Kelvin pain big 03.mp3]] | |||
|- | |||
|Big Pain 04 | |||
|[[File:Kelvin pain big 04.mp3]] | |||
|- | |||
|Big Pain 05 | |||
|[[File:Kelvin pain big 05.mp3]] | |||
|- | |||
|Big Pain 06 | |||
|[[File:Kelvin pain big 06.mp3]] | |||
|- | |||
|Big Pain 07 | |||
|[[File:Kelvin pain big 07.mp3]] | |||
|- | |||
|Big Pain 08 | |||
|[[File:Kelvin pain big 08.mp3]] | |||
|- | |||
|Big Pain 09 | |||
|[[File:Kelvin pain big 09.mp3]] | |||
|- | |||
|Big Pain 10 | |||
|[[File:Kelvin pain big 10.mp3]] | |||
|- | |||
|Big Pain 11 | |||
|[[File:Kelvin pain big 11.mp3]] | |||
|} | |||
'''Audio plays when Kelvin is killed.''' | |||
{| class="wikitable" | |||
|Death 01 | |||
|[[File:Kelvin pain death 01.mp3]] | |||
|- | |||
|Death 02 | |||
|[[File:Kelvin pain death 02.mp3]] | |||
|- | |||
|Death 03 | |||
|[[File:Kelvin pain death 03.mp3]] | |||
|- | |||
|Death 04 | |||
|[[File:Kelvin pain death 04.mp3]] | |||
|- | |||
|Death 05 | |||
|[[File:Kelvin pain death 05.mp3]] | |||
|- | |||
|Death 06 | |||
|[[File:Kelvin pain death 06.mp3]] | |||
|- | |||
|Death 07 | |||
|[[File:Kelvin pain death 07.mp3]] | |||
|- | |||
|Death 08 | |||
|[[File:Kelvin pain death 08.mp3]] | |||
|- | |||
|Death 09 | |||
|[[File:Kelvin pain death 09.mp3]] | |||
|} | |||
'''Audio plays when hurt by "Akira Laser". These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Scream 01 | |||
|[[File:Kelvin pain akira laser 01.mp3]] | |||
|- | |||
|Scream 02 | |||
|[[File:Kelvin pain akira laser 02.mp3]] | |||
|} | |||
== Removed Sound Effects == | |||
=== {{AbilityIcon|Frost Grenade}} === | |||
'''Audio played when casting Frost Grenade.''' | |||
{| class="wikitable" | |||
|Cast | |||
|[[File:Kelvin a1 ice grenade cast 01.mp3]] | |||
|} | |||
'''Audio looped while the projectile was airborne.''' | |||
{| class="wikitable" | |||
|Loop | |||
|[[File:Kelvin ice grenade proj lp.mp3]] | |||
|} | |||
'''Audio played when Frost Grenade exploded.''' | |||
{| class="wikitable" | |||
|Explosion | |||
|[[File:Kelvin a1 ice grenade explode 01.mp3]] | |||
|} | |||
=== {{AbilityIcon|Ice Path}} === | |||
'''Audio played when casting Ice Path.''' | |||
{| class="wikitable" | |||
|Cast | |||
|[[File:Kelvin a2 ice path cast 01.mp3]] | |||
|} | |||
'''Audio looped throughout the duration of Ice Path.''' | |||
{| class="wikitable" | |||
|Loop | |||
|[[File:Kelvin ice path lp st.mp3]] | |||
|} | |||
'''Audio played when Ice Path's duration ended.''' | |||
{| class="wikitable" | |||
|End | |||
|[[File:Kelvin ice path end.mp3]] | |||
|} | |||
{{Sounds navbox}} | |||
[[Category:Kelvin|S]] | |||