Kelvin: Difference between revisionsGive feedback
m →Update history: Template Renaming, replaced: == Update history == {{Main|Kelvin/Update history|l1=Update history}} → == Update history == |
Gammaton32 (talk | contribs) |
||
| (52 intermediate revisions by 19 users not shown) | |||
| Line 3: | Line 3: | ||
| key = hero_kelvin | | key = hero_kelvin | ||
| release_date = April 24, 2024 | | release_date = April 24, 2024 | ||
| | | pronouns = He/Him | ||
| | | voice_actor = <!--Dave B. Mitchell (SPECULATION) <ref>[https://www.imdb.com/title/tt33268153/fullcredits/ Deadlock] on [https://www.imdb.com/ IMDb]</ref>--> | ||
}}{{Quotation | |||
| | | 2 = In {{Tooltip|life|Kelvin is dead}}, I find that a positive outlook - and a freeze ray - makes all the difference in the world. | ||
| 4 = Kelvin_select_07.mp3 | |||
}} | }} | ||
'''Kelvin''' is a [[Hero]] in ''[[Deadlock]]''. He is a dedicated, undead scientist with a bevy of freezing abilities to slow his enemies and heal allies. He can conjure an '''[[Kelvin#Ice Path|Ice Path]]''' under his feet for faster movement for himself and his team, throwing '''[[Kelvin#Frost Grenade|Frost Grenades]]''' and firing his '''[[Kelvin#Arctic Beam|Arctic Beam]]''' at nearby enemies to set them up for his companions' attacks. Tactical usage of his '''[[Kelvin#Frozen Shelter|Frozen Shelter]]''' ice dome can protect and heal allies while trapping hapless opponents. | |||
As an adventuring scientist, Kelvin was particularly excited for rumors of an 8th [[Astral Gates|Astral Gate]] opening in the Arctic, developing an expedition to hunt for it. However, something went wrong with the expedition, vanishing into the snow and leaving Kelvin's frozen, animate body to be discovered over a year later. With no memory of the expedition, Kelvin seeks the Patrons for answers. | |||
== Weapon == | |||
{{WeaponCard|key=hero_kelvin}} | |||
== Abilities == | == Abilities == | ||
{{AbilitySection | |||
{{ | | hero_name = Kelvin | ||
| hero_name=Kelvin | | ability_num = 1 | ||
| ability_num=1 | |||
}} | }} | ||
| | {{AbilitySection | ||
{{ | | hero_name = Kelvin | ||
| hero_name=Kelvin | | ability_num = 2 | ||
| ability_num= | |notes=* All buffs applied by the ability are granted in a radius of 5 meters, this is not affected by radius increasing items like Greater Expansion. You are still allowed to imbue it unlike other abilities unaffected by Greater Expansion | ||
* Similar to the Lady Geist Soul Exchange Bug, upon upgrading to the T3, all abilities, items, and statistics increased by spirit power will falsely show increases to their power as if the additional spirit power is always active. This increase will only account for the flat increase in spirit power and not the percentage bonus. The apparent flat increase in power is affected by Boundless Spirits 1.15x to spirit. In reality however the formula is this Spirit Power x 1.15 Boundless Spirit x 1.35 Frozen Path + 20. So unlike how most temporary spirit power buffs work where they are increased by Boundless Spirit it doesn't affect the flat power increase of this ability}} | |||
{{AbilitySection | |||
| hero_name = Kelvin | |||
| ability_num = 3 | |||
| notes = | |||
* The debuff linger duration does not get reduced by [[Debuff Resist]] (e.g. {{ItemIcon|Debuff Reducer}}). | |||
* Despite description saying the buff lingers for 2s, it actually lasts only for up to 1s. This might be a bug. | |||
| interactions = | |||
{{AbilityInteraction | interaction = range | text = | |||
* Affects Beam's length and T3 Extra Beams' range | |||
* T3 beams' has a hidden {{DataProp|Arctic Beam|Upgrades.3.BeamSplit.Scale}} modifier applied to all [[Ability Range]] bonuses. For example, {{ItemIcon|Greater Expansion}} gives only {{DataProp|Greater Expansion|TechRangeMultiplier}}% * {{DataProp|Arctic Beam|Upgrades.3.BeamSplit.Scale}} = '''{{#expr: {{DataProp|Greater Expansion|TechRangeMultiplier}} * {{DataProp|Arctic Beam|Upgrades.3.BeamSplit.Scale}}}}%''' bonus to extra beams' range. | |||
}} | }} | ||
}} | }} | ||
{{AbilitySection | |||
{{ | | hero_name = Kelvin | ||
| hero_name=Kelvin | | ability_num = 4 | ||
| ability_num=4 | | notes = | ||
|notes= | * [[Powerups]] can still be claimed inside the dome. | ||
* Some AOE abilities can penetrate the wall | * Some AOE abilities can penetrate the dome's wall. | ||
* Bullets with {{ItemIcon|Armor Piercing Rounds}} can penetrate the dome's wall. | |||
** {{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}} also penetrates the dome's wall. | |||
}} | }} | ||
== | == Street Brawl == | ||
=== Ability Changes === | |||
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] --> | |||
In addition to [[Street Brawl#Heroes|global changes]], Kelvin receives the following modifications to his abilities: | |||
== | ==== {{AbilityIcon|Frost Grenade|no-link=true}} ==== | ||
{{ | * Radius {{#invoke:StreetBrawlAbilities|change|Frost Grenade|Radius}}, from {{DataProp|Frost Grenade|Radius}}m to {{DataProp|Frost Grenade|Radius|streetbrawl}}m. | ||
* T3 bonus radius {{#invoke:StreetBrawlAbilities|change|Frost Grenade|Upgrades.3.Radius}}, from +{{DataProp|Frost Grenade|Upgrades.3.Radius}}m to +{{DataProp|Frost Grenade|Upgrades.3.Radius|streetbrawl}}m. | |||
== | === Item Draft === | ||
{{HeroStreetBrawlItems|Kelvin}} | |||
== Backstory == | |||
{{Fates_Tale|kelvin}} | |||
== Update history == | |||
{{Update history}} | |||
== 3D model == | |||
{{3D_Model|Kelvin}} | |||
===Weapon=== | |||
{{3D Model|Kelvin Weapon|size=240px}} | |||
== | == Gallery == | ||
<gallery> | <gallery> | ||
File:Kelvin card.png|Kelvin portrait | File:Kelvin card.png|Kelvin portrait | ||
File:Kelvin Gloat.png|Gloat portrait for Kelvin | |||
File:Kelvin Critical.png|Critical health portrait for Kelvin | |||
File:Kelvin MM.png|Kelvin icon | File:Kelvin MM.png|Kelvin icon | ||
File:Kelvin Render.png|Kelvin in-game render | File:Kelvin Render.png|Kelvin in-game render | ||
File:Kelvin select background.png|Kelvin select background | |||
File:Kelvin Reference Sheet.png|Kelvin reference sheet | File:Kelvin Reference Sheet.png|Kelvin reference sheet | ||
File:Kelvin name. | File:Kelvin Weapon.png|Kelvin weapon - ''Expedition's End'' | ||
File:Kelvin | </gallery> | ||
=== Typography === | |||
<gallery> | |||
File:Kelvin name.svg|Kelvin's name typography | |||
File:Kelvin italian.svg|Kelvin's Italian typography | |||
File:Kelvin russian.svg|Kelvin's Russian typography | |||
File:Kelvin schinese.svg|Kelvin's Simplified Chinese typography | |||
File:Kelvin ukrainian.svg|Kelvin's Ukrainian typography | |||
</gallery> | |||
=== Removed/Unused content === | |||
<gallery> | |||
File:Kelvin Gloat old.png|Previous Kelvin gloat portrait | |||
File:Kelvin card old.png|Previous Kelvin portrait | File:Kelvin card old.png|Previous Kelvin portrait | ||
File:Kelvin temp icon.png|Temporary Kelvin icon [[Update:September 12, 2024|(2024-09-12 update)]] | File:Kelvin temp icon.png|Temporary Kelvin icon [[Update:September 12, 2024|(2024-09-12 update)]] | ||
File:Kelvin winter.png|Kelvin 2024 [[Seasonal events#Winter|Winter skin]] | File:Kelvin winter.png|Kelvin 2024 [[Seasonal events#Winter|Winter skin]] | ||
File:Kelvin Neon Prime.png| | </gallery> | ||
File:Hero neon prime Kelvin.png|Neon Prime Kelvin | |||
=== [[Neon Prime]] === | |||
<gallery> | |||
File:Kelvin Neon Prime.png|Neon Prime Kelvin portrait | |||
File:Hero neon prime Kelvin.png|Neon Prime Kelvin model | |||
</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
* Kelvin is the base unit for temperature of the International System of Units and the Kelvin scale is an absolute temperature scale that starts at the lowest possible temperature, 0 K, which is equal to -459.6° Fahrenheit or -273.1° Celsius. | * Kelvin is the base unit for temperature of the International System of Units and the Kelvin scale is an absolute temperature scale that starts at the lowest possible temperature, 0 K, which is equal to -459.6° Fahrenheit or -273.1° Celsius. | ||
* Kelvin narrated an old version of the tutorial.<ref>{{VoiceLineCite|name=Kelvin|file=Kelvin tutorial lane info.wav|transcription=First things first: We need to take out that Guardian that's at the end of the lane. By destroying it, we don't just get closer to the final objective, we earn money and ability points for the entire team.}}</ref> | * Kelvin narrated an old version of the tutorial.<ref>{{VoiceLineCite|name=Kelvin|file=Kelvin tutorial lane info.wav|transcription=First things first: We need to take out that Guardian that's at the end of the lane. By destroying it, we don't just get closer to the final objective, we earn money and ability points for the entire team.}}</ref> | ||
* Kelvin | * In a removed voice line that played when upgrading his Ice Path, Kelvin referenced a [[Shadowline]], the former name of the [[Ziplines]] during an early version of Deadlock of the same name.<ref>{{VoiceLineCite|name=Kelvin|quotes=Kelvin/Quotes#Abilities_2|transcription=Sometimes, you don't have access to the shadowline.}}</ref> | ||
* Kelvin's suit in [[Neon Prime|''Neon Prime'']] was used as the base for [[Viscous]]' current model. | * Kelvin's suit in [[Neon Prime|''Neon Prime'']] was used as the base for [[Viscous]]' current model. | ||
* "Chilling in the Hideout" is displayed as one's status in the in-game Friends List when playing as Kelvin in the [[Hideout]]. | * "Chilling in the Hideout" is displayed as one's status in the in-game Friends List when playing as Kelvin in the [[Hideout]]. | ||
| Line 97: | Line 124: | ||
== References == | == References == | ||
<references /> | <references /> | ||
== Navigation == | |||
{{Hero Navbox}} | {{Hero Navbox}} | ||