Kelvin: Difference between revisions

Lacni (talk | contribs)
m Use of key to WeaponCard for future localization
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{{Infobox hero
{{Infobox hero
| name = Kelvin
| name = Kelvin
| weapon_name = Expedition's End
| art = Kelvin full.png
| art = Kelvin full.png
| card = Kelvin card.png
| card = Kelvin card.png
| summary = Freezes enemies in their tracks
| summary = Freezes enemies in their tracks
| description = Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin’s team the maneuvering advantage to make this happen.
| description = Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin’s team the maneuvering advantage to make this happen.
| dps = 84
 
| bullet_damage = 21
| dps = {{#invoke:HeroData|get_hero_var|hero_kelvin|DPS|3}}
| ammo = 16
| bullet_damage = {{#invoke:HeroData|get_hero_var|hero_kelvin|BulletDamage|2}}
| bullets_per_sec = 4
| ammo = {{#invoke:HeroData|get_hero_var|hero_kelvin|ClipSize|3}}
| light_melee = 63
| bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_kelvin|RoundsPerSecond|3}}
| heavy_melee = 116
| light_melee = {{#invoke:HeroData|get_hero_var|hero_kelvin|LightMeleeDamage|3}}
| max_health = 600
| heavy_melee = {{#invoke:HeroData|get_hero_var|hero_kelvin|HeavyMeleeDamage|3}}
| health_regen = 2
| max_health = {{#invoke:HeroData|get_hero_var|hero_kelvin|MaxHealth|3}}
| bullet_resist = 0
| health_regen = {{#invoke:HeroData|get_hero_var|hero_kelvin|BaseHealthRegen|2}}
| spirit_resist = 10
| bullet_resist = {{#invoke:HeroData|get_hero_var|hero_kelvin|BulletResist|2}}
| move_speed = 6.5
| spirit_resist = {{#invoke:HeroData|get_hero_var|hero_kelvin|TechResist|2}}
| sprint_speed = 0
| move_speed = {{#invoke:HeroData|get_hero_var|hero_kelvin|MaxMoveSpeed|2}}
| stamina = 3
| sprint_speed = {{#invoke:HeroData|get_hero_var|hero_kelvin|SprintSpeed|2}}
| stamina = {{#invoke:HeroData|get_hero_var|hero_kelvin|Stamina|2}}
| range = {{#invoke:HeroData|get_hero_var|hero_kelvin|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|hero_kelvin|FalloffEndRange|2}}m
| reload_time = {{#invoke:HeroData|get_hero_var|hero_kelvin|ReloadTime|3}}
| bullet_velocity = {{#invoke:HeroData|get_hero_var|hero_kelvin|BulletSpeed|3}}
 
| increase1_value = 0.9
| increase1_value = 0.9
| increase1_stat = Base Bullet Damage
| increase1_stat = Base Bullet Damage
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| increase3_value = 50
| increase3_value = 50
| increase3_stat = Base Health
| increase3_stat = Base Health
| range = 22m → 58m
| weapon_name = Expedition's End
| reload_time = 2.58
| bullet_velocity = 254
}}
}}