Kelvin: Difference between revisions

Mandon (talk | contribs)
Trivia: added hideout rich presence
LVL (talk | contribs)
Removed invoke code for crit bonus as it now appears when it doesn't equal 0.
Line 6: Line 6:
| no_sprint = false
| no_sprint = false
| spirit_resist = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|TechResist}}
| spirit_resist = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|TechResist}}
| crit_scale = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|CritDamageBonusScale}}
| stamina_cooldown = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|StaminaCooldown|1}}
| stamina_cooldown = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|StaminaCooldown|1}}
}}
}}