Kelvin: Difference between revisions

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== Abilities ==
== Abilities ==
{{Ability card|description=Throws a grenade that explodes in a cloud of freezing ice, '''damaging''' and '''slowing''' enemies.|radius=6.5m|duration=4s|cooldown=7s|effect1=Damage|value1=80|upgrade1_effect=Gains an additional charge|upgrade1_value=+1|upgrade2_effect=Now heals friendly targets. Heal scales with 2x Spirit Power|upgrade2_value=135 hp|upgrade3_effect=Damage|upgrade3_value=+175|effect2=Movement slow|value2=40%|ss1=1|ss2=|name=Frost Grenade}}{{Ability card|description=Kelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail. Press [LEFT SHIFT] / [LEFT CTRL] to travel up or down while in Ice Path|duration=8s|cooldown=36s|effect1=Move Speed|value1=+2m/s|upgrade1_effect=Sprint speed|upgrade1_value=+4m/s|upgrade2_effect=Cooldown|upgrade2_value=-16s|upgrade3_effect=While active gain Spirit Power per meter of Ice Path trail created. Maximum 55 additional Spirit Power|effect2=Sprint Speed|value2=+2m/s|name=Ice Path|upgrade3_value=+1 Spirit Power/meter}}{{Ability card|name=Arctic Beam|description=Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam.|duration=5s|cooldown=23s|effect1=DPS|value1=60|ss1=0.9|effect2=Max Slow|value2=60%|effect3=Max Slow Build Time; Max Slow Linger Duration|value3=2s; 2s|range=25m|upgrade1_effect=Cooldown|upgrade2_effect=DPS|upgrade1_value=-8s|upgrade2_value=+40|upgrade3_effect=Fires additional arctic beams towards enemies within 15m of the last target hit|upgrade3_value=+2}}{{Ability card|name=Frozen Shelter|description=Kelvin freezes the air around him, creating an Impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed.|radius=10m|duration=5.5s|cooldown=120s|effect1=Health Regen|value1=+120|effect2=Movement Slow|value2=35%|upgrade3_value=+70|upgrade3_effect=Additional Health Regen. Now scales with Spirit Power|upgrade2_value=-40s|upgrade2_effect=Cooldown|upgrade1_value=+40%|upgrade1_effect=Fire Rate Slow}}
{{Ability card
|description=Throws a grenade that explodes in a cloud of freezing ice, '''damaging''' and '''slowing''' enemies.
|radius=6.5m
|duration=4s
|cooldown=7s
|effect1=Damage
|value1=80
|upgrade1_effect=Gains an additional charge
|upgrade1_value=+1
|upgrade2_effect=Now heals friendly targets. Heal scales with 2x Spirit Power
|upgrade2_value=135 hp
|upgrade3_effect=Damage
|upgrade3_value=+175
|effect2=Movement slow
|value2=40%|ss1=1
|ss2=
|name=Frost Grenade}}
 
{{Ability card
|description=Kelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail. Press [LEFT SHIFT] / [LEFT CTRL] to travel up or down while in Ice Path
|duration=8s
|cooldown=36s
|effect1= '''+2m/s''' Move Speed
|effect2= '''+2m/s''' Sprint Speed
|upgrade1= '''+4m/s''' Sprint speed
|upgrade2= '''-16s''' Cooldown
|upgrade3= While active, gain +1 Spirit Power per meter of Ice Path trail created. Maximum of 55 Spirit Power
|name=Ice Path
}}
 
{{Ability card
|name=Arctic Beam
|description=Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam.
|duration=5s
|cooldown=23s
|effect1=DPS
|value1=60
|ss1=0.9
|effect2=Max Slow
|value2=60%
|effect3=Max Slow Build Time; Max Slow Linger Duration
|value3=2s; 2s
|range=25m
|upgrade1_effect=Cooldown
|upgrade2_effect=DPS
|upgrade1_value=-8s
|upgrade2_value=+40
|upgrade3_effect=Fires additional arctic beams towards enemies within 15m of the last target hit
|upgrade3_value=+2}}
 
{{Ability card
|name=Frozen Shelter
|description=Kelvin freezes the air around him, creating an Impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed.
|radius=10m
|duration=5.5s
|cooldown=120s
|effect1=Health Regen
|value1=+120
|effect2=Movement Slow
|value2=35%
|upgrade3_value=+70
|upgrade3_effect=Additional Health Regen. Now scales with Spirit Power
|upgrade2_value=-40s
|upgrade2_effect=Cooldown
|upgrade1_value=+40%
|upgrade1_effect=Fire Rate Slow}}


== Background ==
== Background ==