Kelvin: Difference between revisions

m Updated ammo count to the correct in-game value.
m Added reload time and bullet velocity values.
Line 1: Line 1:
{{Infobox hero
{{Infobox hero
| name           = Kelvin
| name = Kelvin
| art             = Kelvin full.png
| art = Kelvin full.png
| card           = Kelvin card.png
| card = Kelvin card.png
| summary         = Freezes enemies in their tracks
| summary = Freezes enemies in their tracks
| description     = Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin’s team the maneuvering advantage to make this happen.
| description = Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin’s team the maneuvering advantage to make this happen.
| dps             = 84
| dps = 84
| bullet_damage   = 21
| bullet_damage = 21
| ammo           = 16
| ammo = 16
| bullets_per_sec = 4
| bullets_per_sec = 4
| light_melee     = 63
| light_melee = 63
| heavy_melee     = 116
| heavy_melee = 116
| max_health     = 600
| max_health = 600
| health_regen   = 2
| health_regen = 2
| bullet_resist   = 0
| bullet_resist = 0
| spirit_resist   = 10
| spirit_resist = 10
| move_speed     = 6.5
| move_speed = 6.5
| sprint_speed   = 0
| sprint_speed = 0
| stamina         = 3
| stamina = 3
| increase1_value = 0.9
| increase1_value = 0.9
| increase1_stat = Base Bullet Damage
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase2_stat = Base Melee Damage
| increase3_value = 50
| increase3_value = 50
| increase3_stat = Base Health
| increase3_stat = Base Health
| range           = 22m → 58m
| range = 22m → 58m
| weapon_name     = Expedition's End
| weapon_name = Expedition's End
| reload_time = 2.58
| bullet_velocity = 254
}}
}}