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| <tabber> | | <tabber> |
| |-|(1) Frost Grenade= | | |-|(1) Frost Grenade= |
| {{Ability card | | {{Ability card v2 |
| | name = Frost Grenade | | | hero_name=Kelvin |
| | description = Throws a grenade that explodes in a cloud of freezing ice, '''damaging''' and '''slowing''' enemies. | | | ability_num=1 |
| | radius = 6.5m
| |
| | duration = 4s
| |
| | cooldown = 22s
| |
| | effect1 = '''Charges:''' 1
| |
| | effect2 = '''Charge Cooldown:''' 7s
| |
| | effect3 = '''Damage:''' 80 {{ss|1.0}}
| |
| | effect4 = '''Movement Slow:''' 40%
| |
| | effect5 = '''Slow Duration:''' 4s
| |
| | upgrade1 = '''+1''' Charges
| |
| | upgrade2 = Frost Grenade now '''heals 145 HP''' to friendly targets. Scales with Spirit {{ss|2.0}}
| |
| | upgrade3 = '''+175''' Damage
| |
| }} | | }} |
| | |
| |-|(2) Ice Path= | | |-|(2) Ice Path= |
| {{Ability card | | {{Ability card v2 |
| | name = Ice Path | | | hero_name=Kelvin |
| | description = Kelvin creates a '''floating trail''' of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail. Press '''{{Tooltip|[Roll]|Defaults to Left Shift}} / {{Tooltip|[Crouch]|Defaults to Left Control}}''' to travel up or down while in Ice Path.
| | | ability_num=2 |
| | range = 25m
| |
| | duration = 8s
| |
| | cooldown = 38s
| |
| | effect1 = '''Move Speed:''' +2m/s
| |
| | effect2 = '''Sprint Speed:''' +2m/s
| |
| | effect3 = '''Ice Trail Duration:''' 18s
| |
| | upgrade1 = '''+4m/s''' Sprint Speed
| |
| | upgrade2 = '''-15s''' Cooldown
| |
| | upgrade3 = While active, gain +1 Spirit Power per meter of Ice Path trail created. Max of 55 Spirit Power | |
| }} | | }} |
| | |
| |-|(3) Arctic Beam= | | |-|(3) Arctic Beam= |
| {{Ability card | | {{Ability card v2 |
| | name = Arctic Beam | | | hero_name=Kelvin |
| | description = Shoot freezing cold energy out in front of you, '''damaging targets''' and '''building up movement and fire rate slow''' against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam. | | | ability_num=3 |
| | duration = 5s
| |
| | cooldown = 24s
| |
| | effect1 = '''DPS:''' 60 {{ss|0.9}}
| |
| | effect2 = '''Movement Slow:''' 50%
| |
| | effect3 = '''Fire Rate Slow:''' 40%
| |
| | effect4 = '''Max Slow Build Time:''' 2s
| |
| | effect5 = '''Slow Linger Duration:''' 2s
| |
| | effect6 = '''Beam Length:''' 25m
| |
| | upgrade1 = '''-7.5s''' Cooldown
| |
| | upgrade2 = '''+40''' DPS
| |
| | upgrade3 = Fires '''2 additional Arctic Beams''' toward enemies with '''13m''' of the last target hit
| |
| }} | | }} |
| | |
| |-|(4) Frozen Shelter= | | |-|(4) Frozen Shelter= |
| {{Ability card | | {{Ability card v2 |
| | name = Frozen Shelter | | | hero_name=Kelvin |
| | description = Kelvin freezes the air around him, creating an '''impenetrable dome''' around himself. While in the dome, allies rapidly '''regenerate health''' and enemies are '''slowed'''.
| | | ability_num=4 |
| | radius = 10m | |
| | duration = 5.5s
| |
| | cooldown = 127s
| |
| | effect1 = '''Health Regen:''' +120
| |
| | effect2 = '''Movement Slow:''' 35%
| |
| | upgrade1 = '''+40%''' Fire Rate Slow
| |
| | upgrade2 = '''-38s''' Cooldown
| |
| | upgrade3 = '''+70''' Health Regen and now scales with Spirit Power {{ss|1.6}}
| |
| }} | | }} |
| </tabber> | | </tabber> |