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| {{Infobox item | | {{Infobox item/auto|Knockdown| sound1 = Knockdown Cast.mp3 | sound2 = Knockdown Delay.mp3 | sound3 = Knockdown Impact.mp3}} |
| | item_name = Knockdown | |
| | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]] | |
| | item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechRangeMultiplier}}% [[Ability Range]]
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| | has_active1 = true
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| | active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
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| | active1_description = {{#invoke:Lang|get_string|upgrade_target_stun_desc|item_name={{#var:item_key_or_en}}}}
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| | active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
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| | active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
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| }} | |
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| [[File:Knockdown.mp4|thumb|{{HeroIcon|Bebop}} using Knockdown on {{HeroIcon|Lash}}]] | | [[File:Knockdown.mp4|thumb|{{HeroIcon|Bebop}} using Knockdown on {{HeroIcon|Lash}}]] |
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| '''Knockdown''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Bonus Health]] and [[Ability Range]] to the purchasing hero.
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| '''Knockdown''' has an active ability that knocks down and [[Status Effects|Stuns]] the target after a delay, temporarily preventing them from taking any action. This effect is increased on a target that was airborne. It appears as a large anvil above the target player's head.
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| It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
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| == Notes == | | == Notes == |
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| == Notable Interactions == | | == Notable Interactions == |
| | Knockdown is a strong counter to the following: |
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| | '''Flying Heroes''' |
| | * {{HeroIcon|Grey Talon}} |
| | * {{HeroIcon|Lash}} |
| | * {{HeroIcon|Vindicta}} |
| | * {{HeroIcon|Celeste}} |
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| * Knockdown is a strong counter to Heroes with flying abilities, such as {{HeroIcon|Vindicta}} and {{HeroIcon|Grey Talon}}, and channeled abilities, such as {{HeroIcon|Seven}}'s {{AbilityIcon|Storm Cloud}} and {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}. | | '''Channeled Abilities''' |
| | * {{HeroIcon|Bebop}} - {{AbilityIcon|Hyper Beam}} |
| | * {{HeroIcon|Dynamo}} - {{AbilityIcon|Singularity}} |
| | * {{HeroIcon|Haze}} - {{AbilityIcon|Bullet Dance}} |
| | * {{HeroIcon|Ivy}} - {{AbilityIcon|Air Drop}} |
| | * {{HeroIcon|McGinnis}} - {{AbilityIcon|Heavy Barrage}} |
| | * {{HeroIcon|Seven}} - {{AbilityIcon|Storm Cloud}} |
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| == Update history == | | == Update history == |
| {{Main|Knockdown/Update history|l1=Update history}}
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| {{Update history}} | | {{Update history}} |
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| | == Navigation == |
| {{Item Navbox}} | | {{Item Navbox}} |
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| [[Category:Active Items]] | | [[Category:Active Items]] |