Knockdown: Difference between revisions

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TheMilkMan (talk | contribs)
Updated to use ItemSummary as body text
LVL (talk | contribs)
Notable Interactions: Removed the ivy interaction. Reorganized the list a bit and added some other heroes with channeled abilities.
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== Notable Interactions ==
== Notable Interactions ==
* Knockdown is a strong counter to Heroes with flying abilities, such as {{HeroIcon|Vindicta}} and {{HeroIcon|Grey Talon}}, and channeled abilities, such as {{HeroIcon|Seven}}'s {{AbilityIcon|Storm Cloud}} and {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}.
Knockdown is a strong counter to the following:
* If {{HeroIcon|Ivy}} is descending during {{AbilityIcon|Stone Form}} when knockdown lands, the ability will stop abruptly in the air as if it had reached the ground, stunning nearby targets but not dragging them all the way to the ground.
 
'''Flying Heroes'''
* {{HeroIcon|Vindicta}}
* {{HeroIcon|Grey Talon}}
 
'''Channeled Abilities'''
* {{HeroIcon|Bebop}} {{AbilityIcon|Hyper Beam}}
* {{HeroIcon|Dynamo}} — {{AbilityIcon|Singularity}}
* {{HeroIcon|Haze}} {{AbilityIcon|Bullet Dance}}
* {{HeroIcon|Ivy}} — {{AbilityIcon|Air Drop}}
* {{HeroIcon|McGinnis}} — {{AbilityIcon|Heavy Barrage}}
* {{HeroIcon|Seven}} — {{AbilityIcon|Storm Cloud}}


== Update history ==
== Update history ==