Knockdown: Difference between revisionsGive feedback
Updated and automated. Added note about the bonus stun duration scaling with target height. |
updated for new patch (added +ability range) |
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{{Infobox item | {{Infobox item | ||
| item_name | | item_name = Knockdown | ||
| item_stat1 | | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]] | ||
| has_active1 | | item_stat2 = +6% Ability Range | ||
| active1_cooldown | | has_active1 = true | ||
| active1_description | | active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | ||
| active1_stat1 | | active1_description = {{#invoke:Lang|get_string|upgrade_target_stun_desc|item_name={{#var:item_key_or_en}}}} | ||
| active1_stat2 | | active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration | ||
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range | |||
}} | }} | ||