Knockdown: Difference between revisions

LVL (talk | contribs)
Automated ability range.
LVL (talk | contribs)
Sounds
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| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| sound1 = Knockdown Cast.mp3
| sound2 = Knockdown Delay.mp3
| sound3 = Knockdown Impact.mp3
}}
}}