Knockdown: Difference between revisions

m top: Template Renaming, replaced: }}% → }}
I added a very niche interaction I discovered with Ivy and Knockdown, where if the Ivy uses stone form while in the air slightly after being targeted with knockdown (able to be performed on reaction), her stone form ends early before reaching the ground, stalling ivy in the air for a moment.
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* Knockdown is a strong counter to Heroes with flying abilities, such as {{HeroIcon|Vindicta}} and {{HeroIcon|Grey Talon}}, and channeled abilities, such as {{HeroIcon|Seven}}'s {{AbilityIcon|Storm Cloud}} and {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}.
* Knockdown is a strong counter to Heroes with flying abilities, such as {{HeroIcon|Vindicta}} and {{HeroIcon|Grey Talon}}, and channeled abilities, such as {{HeroIcon|Seven}}'s {{AbilityIcon|Storm Cloud}} and {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}.
* If {{HeroIcon|Ivy}} is descending during {{AbilityIcon|Stone Form}} when knockdown lands, the ability will stop abruptly in the air as if it had reached the ground, stunning nearby targets but not dragging them all the way to the ground.


== Update history ==
== Update history ==