Knockdown: Difference between revisions

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updated cost for new patch (3,000 -> 3,200)
LVL (talk | contribs)
Updated and automated. Added note about the bonus stun duration scaling with target height.
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{{Infobox item
{{Infobox item
| item_name = Knockdown
| item_name           = Knockdown
| item_type = Spirit
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| item_tier = 3
| has_active1          = true
| souls = 3,200
| active1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| has_components = false
| active1_description  = {{#invoke:Lang|get_string|upgrade_target_stun_desc|item_name={{#var:item_key_or_en}}}}
| has_passive1 = false
| active1_stat1        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| has_passive2 = false
| active1_stat2        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| has_active1 = true
| has_iscomponentof = false
| has_iscomponentof2 =  
| item_stat1 = +1 [[Stamina]]
| item_stat2 = +200 [[Spirit Shield|Spirit Shield Health]]
| item_stat3 = +6 [[Spirit Power]]
| active1_description = Target is '''knocked down''' and '''Stunned''' after a '''2s delay''', interrupting and temporarily preventing them from taking any action. Stun lasts up to 2x longer against '''airborne''' targets based on how high off the ground they are (up to 30m).
| active1_cooldown = 40s
| active1_stat1 = Stun (Status Effect)
| active1_stat2 = 0.5s Stun Duration
| active1_stat3 = 45m Cast Range
}}
}}


[[File:Knockdown.mp4|thumb|{{HeroIcon|Bebop}} using Knockdown on {{HeroIcon|Lash}}]]
[[File:Knockdown.mp4|thumb|{{HeroIcon|Bebop}} using Knockdown on {{HeroIcon|Lash}}]]


'''Knockdown''' is a Tier 3 [[Spirit]] [[Item]] that provides [[Stamina]], [[Spirit Shield|Spirit Shield Health]], and [[Spirit Power]] to the purchasing hero.
'''Knockdown''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides [[Bonus Health]] to the purchasing hero.


'''Knockdown''' has an active ability that knocks down and [[Status Effects|Stuns]] the target after a delay, temporarily preventing them from taking any action. It appears as a large anvil above the target player's head.
'''Knockdown''' has an active ability that knocks down and [[Status Effects|Stuns]] the target after a delay, temporarily preventing them from taking any action. This effect is increased on a target that was airborne. It appears as a large anvil above the target player's head.


It can be purchased from the [[Shop]] for {{Souls|3,200}}.
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.


== Notes ==
== Notes ==
On hit, it will deal 20 Spirit Damage, which scales with Spirit Power.
The bonus stun duration scales based on the target's height when hit, reaching its maximum +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxBonusDuration}}s duration against targets {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxHeightForBonus}} or higher in the air.


== Notable Interactions ==
== Notable Interactions ==