Knockdown: Difference between revisions

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LVL (talk | contribs)
Updated and automated. Added note about the bonus stun duration scaling with target height.
Karas (talk | contribs)
updated for new patch (added +ability range)
Line 1: Line 1:
{{Infobox item
{{Infobox item
| item_name           = Knockdown
| item_name = Knockdown
| item_stat1           = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| has_active1         = true
| item_stat2 = +6% Ability Range
| active1_cooldown     = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| has_active1 = true
| active1_description = {{#invoke:Lang|get_string|upgrade_target_stun_desc|item_name={{#var:item_key_or_en}}}}
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_stat1       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| active1_description = {{#invoke:Lang|get_string|upgrade_target_stun_desc|item_name={{#var:item_key_or_en}}}}
| active1_stat2       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
}}
}}