Lady Geist/Sounds: Difference between revisions

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== Weapon ==
== Weapon ==
'''Audio plays on Lady Geist when shooting'''
 
=== Firing ===
'''Audio plays on Lady Geist when shooting.'''
{| class="wikitable"
{| class="wikitable"
|Fire 01
|Fire 01
|[[File:Geist weapon fire 01.mp3]]
|[[File:Geist wpn fire main 01.mp3]]
|-
|-
|Fire 02
|Fire 02
|[[File:Geist weapon fire 02.mp3]]
|[[File:Geist wpn fire main 02.mp3]]
|-
|-
|Fire 03
|Fire 03
|[[File:Geist weapon fire 03.mp3]]
|[[File:Geist wpn fire main 03.mp3]]
|-
|-
|Fire 04
|Fire 04
|[[File:Geist weapon fire 04.mp3]]
|[[File:Geist wpn fire main 04.mp3]]
|-
|-
|Fire 05
|Fire 05
|[[File:Geist weapon fire 05.mp3]]
|[[File:Geist wpn fire main 05.mp3]]
|-
|-
|Fire 06
|Fire 06
|[[File:Geist weapon fire 06.mp3]]
|[[File:Geist wpn fire main 06.mp3]]
|}
{| class="wikitable"
|Tail 01
|[[File:Geist wpn tail ext 01.mp3]]
|-
|Tail 02
|[[File:Geist wpn tail ext 02.mp3]]
|-
|Tail 03
|[[File:Geist wpn tail ext 03.mp3]]
|-
|Tail 04
|[[File:Geist wpn tail ext 04.mp3]]
|-
|Tail 05
|[[File:Geist wpn tail ext 05.mp3]]
|-
|Tail 06
|[[File:Geist wpn tail ext 06.mp3]]
|}
'''The first bullet''' '''Lady Geist shoots uses slightly different audio.'''
{| class="wikitable"
|Fire First 01
|[[File:Geist wpn fire first 01.mp3]]
|-
|Fire First 02
|[[File:Geist wpn fire first 02.mp3]]
|-
|Fire First 03
|[[File:Geist wpn fire first 03.mp3]]
|-
|Fire First 04
|[[File:Geist wpn fire first 04.mp3]]
|-
|Fire First 05
|[[File:Geist wpn fire first 05.mp3]]
|-
|Fire First 06
|[[File:Geist wpn fire first 06.mp3]]
|}
'''The last bullet''' '''Lady Geist shoots uses unique audio.'''
{| class="wikitable"
|Last Shot
|[[File:Geist wpn last shot 01.mp3]]
|}
'''Audio plays on the bullet impact.'''
{| class="wikitable"
|Impact 01
|[[File:Ladygeist weapon impacts groupb soft-001.mp3]]
|-
|Impact 02
|[[File:Ladygeist weapon impacts groupb soft-002.mp3]]
|-
|Impact 03
|[[File:Ladygeist weapon impacts groupb soft-003.mp3]]
|-
|Impact 04
|[[File:Ladygeist weapon impacts groupb soft-004.mp3]]
|-
|Impact 05
|[[File:Ladygeist weapon impacts groupb soft-005.mp3]]
|-
|Impact 06
|[[File:Ladygeist weapon impacts groupb soft-006.mp3]]
|-
|Impact 07
|[[File:Ladygeist weapon impacts groupb soft-007.mp3]]
|-
|Impact 08
|[[File:Ladygeist weapon impacts groupb soft-008.mp3]]
|-
|Impact 09
|[[File:Ladygeist weapon impacts groupb soft-009.mp3]]
|-
|Impact 10
|[[File:Ladygeist weapon impacts groupb soft-010.mp3]]
|}
 
 
'''Audio played when''' '''Lady Geist's bullets whiz past you.'''
 
<small>'''Allies cannot hear this'''</small>
{| class="wikitable"
|Whiz By Group A 01
|[[File:Ladygeist weapon whizby groupa-001.mp3]]
|-
|Whiz By Group A 02
|[[File:Ladygeist weapon whizby groupa-002.mp3]]
|-
|Whiz By Group A 03
|[[File:Ladygeist weapon whizby groupa-003.mp3]]
|-
|Whiz By Group A 04
|[[File:Ladygeist weapon whizby groupa-004.mp3]]
|-
|Whiz By Group A 05
|[[File:Ladygeist weapon whizby groupa-005.mp3]]
|-
|Whiz By Group A 06
|[[File:Ladygeist weapon whizby groupa-006.mp3]]
|-
|Whiz By Group A 07
|[[File:Ladygeist weapon whizby groupa-007.mp3]]
|-
|Whiz By Group A 08
|[[File:Ladygeist weapon whizby groupa-008.mp3]]
|-
|Whiz By Group A 09
|[[File:Ladygeist weapon whizby groupa-009.mp3]]
|-
|Whiz By Group A 10
|[[File:Ladygeist weapon whizby groupa-010.mp3]]
|}
{| class="wikitable"
|Whiz By Group B 01
|[[File:Ladygeist weapon whizby groupb-001.mp3]]
|-
|Whiz By Group B 02
|[[File:Ladygeist weapon whizby groupb-002.mp3]]
|-
|Whiz By Group B 03
|[[File:Ladygeist weapon whizby groupb-003.mp3]]
|-
|Whiz By Group B 04
|[[File:Ladygeist weapon whizby groupb-004.mp3]]
|-
|Whiz By Group B 05
|[[File:Ladygeist weapon whizby groupb-005.mp3]]
|-
|Whiz By Group B 06
|[[File:Ladygeist weapon whizby groupb-006.mp3]]
|-
|Whiz By Group B 07
|[[File:Ladygeist weapon whizby groupb-007.mp3]]
|-
|Whiz By Group B 08
|[[File:Ladygeist weapon whizby groupb-008.mp3]]
|-
|Whiz By Group B 09
|[[File:Ladygeist weapon whizby groupb-009.mp3]]
|-
|Whiz By Group B 10
|[[File:Ladygeist weapon whizby groupb-010.mp3]]
|}
 
=== Reloading ===
'''Audio plays when''' '''Lady Geist is reloading.'''
{| class="wikitable"
|Reload Start 01
|[[File:Geist wpn reload start 01.mp3]]
|-
|Reload Start 02
|[[File:Geist wpn reload start 02.mp3]]
|-
|Reload Start 03
|[[File:Geist wpn reload start 03.mp3]]
|}
{| class="wikitable"
|Reload Mid 01
|[[File:Geist wpn reload mid 01.mp3]]
|-
|Reload Mid 02
|[[File:Geist wpn reload mid 02.mp3]]
|-
|Reload Mid 03
|[[File:Geist wpn reload mid 03.mp3]]
|}
{| class="wikitable"
|Reload End 01
|[[File:Geist wpn reload end 01.mp3]]
|-
|Reload End 02
|[[File:Geist wpn reload end 02.mp3]]
|-
|Reload End 03
|[[File:Geist wpn reload end 03.mp3]]
|}
|}


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== Abilities ==
== Abilities ==
=== {{AbilityIcon|Essence Bomb}} ===
=== {{AbilityIcon|Essence Bomb}} ===
'''Audio loops on Lady Geist when selecting the spell'''
'''Audio''' '''loops while Lady Geist is selecting Essence Bomb.'''
 
'''<small>This does not play in-game if</small>''' <small>'''E'''</small><small>'''ssence Bomb'''</small> '''<small>is set to "Quick Cast".</small>'''
{| class="wikitable"
{| class="wikitable"
|Select Loop
|Select Loop
|[[File:Geist blood bomb select lp.mp3]]
|[[File:Geist blood bomb select lp.mp3]]
|}
|}
'''Audio plays on Lady Geist when casting the spell'''
'''Audio plays when casting Essence Bomb.'''
{| class="wikitable"
{| class="wikitable"
|Cast
|Cast
|[[File:Geist blood bomb cast.mp3]]
|[[File:Geist blood bomb cast.mp3]]
|}
|}
'''An audio loops on the projectile'''
'''Audio loops while Essence Bomb's projectile is airborne.'''
{| class="wikitable"
{| class="wikitable"
|Projectile Loop
|Projectile Loop
|[[File:Geist blood bomb projectile lp.mp3]]
|[[File:Geist blood bomb projectile lp.mp3]]
|}
|}
'''When the projectile hits a surface, a warning audio plays before it explodes'''
'''When the projectile hits a surface, a warning audio plays before it explodes.'''
{| class="wikitable"
{| class="wikitable"
|Warning
|Warning
|[[File:Geist blood bomb explo telegraph.mp3]]
|[[File:Geist blood bomb explo telegraph.mp3]]
|}
|}
'''Audio plays when the bomb explodes'''
'''Audio plays when the bomb explodes.'''
{| class="wikitable"
{| class="wikitable"
|Explosion
|Explosion
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=== {{AbilityIcon|Life Drain}} ===
=== {{AbilityIcon|Life Drain}} ===
'''Audio loops on Lady Geist when selecting the spell <small>(can be heard by enemies even behind a wall)</small>'''
'''Audio''' '''loops while Lady Geist is selecting Life Drain.'''
 
'''<small>This does not play in-game if</small>''' <small>'''Life Drain'''</small> '''<small>is set to "Quick Cast".</small>''' '''<small>Enemies can hear Life Drain while it's selected.</small>'''
{| class="wikitable"
{| class="wikitable"
|Select Loop
|Select Loop
|[[File:Geist life drain select lp.mp3]]
|[[File:Geist life drain select lp.mp3]]
|}
|}
'''Audio plays when casting the spell'''
'''Audio plays when casting Life Drain.'''
{| class="wikitable"
{| class="wikitable"
|Cast
|Cast
|[[File:Geist life drain cast.mp3]]
|[[File:Geist life drain cast.mp3]]
|}
|}
'''Audio loops on Lady Geist throughout the duration of the spell'''
'''Audio loops on Lady Geist throughout the duration of Life Drain.'''
{| class="wikitable"
{| class="wikitable"
|Loop
|Loop
|[[File:Geist life drain cast lp.mp3]]
|[[File:Geist life drain cast lp.mp3]]
|}
|}
'''Audio loops on the selected victim throughout the duration of the spell'''
'''Audio loops on the selected victim throughout the duration of Life Drain.'''
{| class="wikitable"
{| class="wikitable"
|Victim Loop
|Victim Loop
|[[File:Geist life drain cast victim lp.mp3]]
|[[File:Geist life drain cast victim lp.mp3]]
|}
|}
'''Audio plays at the end of the spell'''
'''Audio plays when Life Drain expires.'''
{| class="wikitable"
{| class="wikitable"
|End
|End
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=== {{AbilityIcon|Malice}} ===
=== {{AbilityIcon|Malice}} ===
'''Audio plays on Lady Geist when casting the spell'''
'''Audio plays on Lady Geist when casting Malice.'''
{| class="wikitable"
{| class="wikitable"
|Cast 01
|Cast 01
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|[[File:Geist malice cast 06.mp3]]
|[[File:Geist malice cast 06.mp3]]
|}
|}
'''If the spell hits an enemy, an audio plays'''  
'''Audio plays if Malice hits an enemy.'''  
{| class="wikitable"
{| class="wikitable"
|Impact 01
|Impact 01
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|[[File:Geist malice proj impact 06.mp3]]
|[[File:Geist malice proj impact 06.mp3]]
|}
|}
'''The spell applies a modifier on hit, an audio loops on the enemy unit throughout it's duration'''
'''Audio loops on the target throughout Malice's debuff duration.'''
{| class="wikitable"
{| class="wikitable"
|Modifier Loop
|Modifier Loop
|[[File:Geist malice modifier lp.mp3]]
|[[File:Geist malice modifier lp.mp3]]
|}
|}
'''If the projectile whizzes by you, an audio plays'''
'''Audio played when''' '''Malice's projectile whizes past you.'''
 
<small>'''Allies cannot hear this'''</small>
{| class="wikitable"
{| class="wikitable"
|Whiz By 01
|Whiz By 01
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=== {{AbilityIcon|Soul Exchange}} ===
=== {{AbilityIcon|Soul Exchange}} ===
'''Audio plays on Lady Geist after casting the spell'''
'''Audio plays on Lady Geist after casting Soul Exchange.'''
{| class="wikitable"
{| class="wikitable"
|Cast
|Cast
|[[File:Geist soul exchange cast.mp3]]
|[[File:Geist soul exchange cast.mp3]]
|}
|}
'''Audio plays on the target unit after casting the spell'''
'''Audio plays on the target unit after casting Soul Exchange.'''
{| class="wikitable"
{| class="wikitable"
|Victim Cast
|Victim Cast
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|[[File:Ghost pain akira laser 03.mp3]]
|[[File:Ghost pain akira laser 03.mp3]]
|}
|}
== Removed Sound Effects ==
'''Audio played on Lady Geist when shooting.'''
{| class="wikitable"
|Fire 01
|[[File:Geist weapon fire 01.mp3]]
|-
|Fire 02
|[[File:Geist weapon fire 02.mp3]]
|-
|Fire 03
|[[File:Geist weapon fire 03.mp3]]
|-
|Fire 04
|[[File:Geist weapon fire 04.mp3]]
|-
|Fire 05
|[[File:Geist weapon fire 05.mp3]]
|-
|Fire 06
|[[File:Geist weapon fire 06.mp3]]
|}
{{Sounds navbox}}
{{Sounds navbox}}
[[Category:Lady Geist]]
 
[[Category:Lady Geist|S]]