Lady Geist: Difference between revisionsGive feedback
Put in the notes section of malice, a bug that occurs where malice is indicated to do more damage than it actually does |
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| codenames = Geist; Ghost; Spectre | | codenames = Geist; Ghost; Spectre | ||
| pronouns = She/Her | | pronouns = She/Her | ||
}}{{Quotation|2=The lives of the weak are meant to sustain the lives of the strong.}} | }}{{Quotation|2=The lives of the weak are meant to sustain the lives of the strong.|4=Ghost_upgrade_power2_01.mp3}} | ||
'''Lady Geist''' is a [[Hero]] in ''[[Deadlock]]''. A [[wikipedia:Socialite|socialite]] with a necromantic pact, Lady Geist consumes her own health for her abilities while draining the life away from opponents. Sacrificing her life force to launch Essence Bombs and Malice | '''Lady Geist''' is a [[Hero]] in ''[[Deadlock]]''. A [[wikipedia:Socialite|socialite]] with a necromantic pact, Lady Geist consumes her own health for her abilities while draining the life away from opponents. Sacrificing her life force to launch [[Essence Bomb|'''Essence Bombs''']] and blood shards filled with '''[[Malice]]''', Lady Geist can regain lost health with '''[[Life Drain]]''', sapping enemy heroes and [[Unit|units]] of their health. Her '''[[Soul Exchange]]''' swaps health values with an enemy hero, turning the odds against them for a killing blow. | ||
The Toast of the Town, Lady Jeanne Geist was famed by all and invited to every ball and gala in the city... until her beauty faded in her old age and left her with only memories and stories of her glory. In desperation, she formed a pact with a powerful spirit and bound it by powerful wards until she was safe and young again. All she needs to do now is feed on the life force of her fellows to maintain her beauty... and hope desperately that the [[Oathkeeper]] will stay bound. | The Toast of the Town, Lady Jeanne Geist was famed by all and invited to every ball and gala in the city... until her beauty faded in her old age and left her with only memories and stories of her glory. In desperation, she formed a pact with a powerful spirit and bound it by powerful wards until she was safe and young again. All she needs to do now is feed on the life force of her fellows to maintain her beauty... and hope desperately that the [[Oathkeeper]] will stay bound. | ||
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| ability_num = 1 | | ability_num = 1 | ||
| notes = | | notes = | ||
* The self damage is not lethal. | * The self damage is Spirit, can be mitigated, and is not lethal. Self damage is calculated at 30% of the damage that the player would deal. | ||
* Touching an enemy unit while in flight starts the explosion delay timer early. | * Touching an enemy unit while in flight starts the explosion delay timer early. | ||
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| ability_num = 2 | | ability_num = 2 | ||
| notes = | | notes = | ||
* Life Drain's -{{ | * Life Drain's -{{DataProp|Life Drain|MoveSpeedReduction}}% move speed reduction only applies while the target is being damaged. | ||
* When Alternate casting, Spirit self-damage is dealt equal to the base DPS of Life Drain. This damage is not lethal and can be mitigated by [[Spirit Resist]] items. | * When Alternate casting, Spirit self-damage is dealt equal to the base DPS of Life Drain. This damage is not lethal and can be mitigated by [[Spirit Resist]] items. | ||
** The health given to a teammate is equal to the ability's base DPS, independent from the self-damage, and is affected by [[Healing Effectiveness]] modifiers. | ** The health given to a teammate is equal to the ability's base DPS, independent from the self-damage, and is affected by [[Healing Effectiveness]] modifiers. | ||
* The Alternate Cast can be used on a friendly hero that has full health, but Geist will not take self-damage unless health is being "transferred". | * The Alternate Cast can be used on a friendly hero that has full health, but Geist will not take self-damage unless health is being "transferred". | ||
* Life Drain's tether stays attached to a target even when out of line of sight or beyond its {{ | * Life Drain's tether stays attached to a target even when out of line of sight or beyond its {{DataProp|Life Drain|MaxRange}}m Max Range. | ||
| tips = | | tips = | ||
* Because Life Drain stays attached while out of line of sight, the position of tethered victims can be tracked if they move for cover. | * Because Life Drain stays attached while out of line of sight, the position of tethered victims can be tracked if they move for cover. | ||
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| ability_num = 3 | | ability_num = 3 | ||
| notes = | | notes = | ||
* The self damage | * The self damage is Spirit, based on current health (not max health), can be mitigated, and is not lethal. | ||
* The blood shards can be used to secure [[Souls#Soul Orbs|Soul Orbs]]. | * The blood shards can be used to secure [[Souls#Soul Orbs|Soul Orbs]]. | ||
}} | }} | ||
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| ability_num = 4 | | ability_num = 4 | ||
| notes = | | notes = | ||
* Soul Exchange deals [[Pure Damage]], and thus does not proc | * Soul Exchange deals [[Pure Damage]], and thus does not proc items such as {{AbilityIcon|Mystic Reverb}}, and is not affected by [[Healing|anti-healing]] or [[Damage Resistance]]. | ||
* Soul Exchange has a {{ | * Soul Exchange has a {{DataProp|Soul Exchange|AbilityCastDelay}}s cast time before swapping and can be stopped by some items and abilities, such as a well timed {{AbilityIcon|Counterspell}}. | ||
* Has a hidden {{ | * Has a hidden {{DataProp|Soul Exchange|EnemySlowPct}}% slow that gets applied to the target upon cast and lasts for {{DataProp|Soul Exchange|AbilityDuration}}s. | ||
* Unlocking T3 upgrade will change the damage value of Lady Geist's other abilities, as if the bonus Spirit Power on cast is always active. This is a bug, the actual damage is unchanged. | |||
* Soul Exchange's mechanics work as follows: | |||
** Once Soul Exchange is successfully cast, the target loses 0.3 of their current HP%. This new HP% (Enemy HP% * 0.7) is then compared with Geist's current HP%. | |||
*** If (Enemy HP% * 0.7) > (Geist HP%), the health percentages between Geist and the target enemy are directly swapped. | |||
*** If (Enemy HP% * 0.7) < (Geist HP%), then 30% of the enemy's ''current'' remaining health is removed. Then, Geist receives health equal to the enemy's ''max'' health lost. | |||
**** I.e.: Lady Geist and her target are both at 80% HP, and she casts Soul Exchange. The target loses 30% of their current health bar (80% --> 56% HP, 24% max HP lost). Lady Geist receives 24% of her max HP (80%+24%), leaving her at 100% health. | |||
** If the enemy would lose enough health to go below 30% of their max HP, it is instead set to 30%. | |||
*** If the enemy was already at less than 30% of their max HP, they don't lose any HP, but Geist receives the health that the enemy would have normally lost. | |||
}} | }} | ||
== Street Brawl == | == Street Brawl == | ||
=== Ability Changes === | |||
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] --> | |||
In addition to [[Street Brawl#Heroes|global changes]], Lady Geist receives the following modifications to her abilities: | |||
==== {{AbilityIcon|Essence Bomb|no-link=true}} ==== | |||
* Radius {{#invoke:StreetBrawlAbilities|change|Essence Bomb|Radius}}, from {{DataProp|Essence Bomb|Radius}}m to {{DataProp|Essence Bomb|Radius|streetbrawl}}m. | |||
* T2 bonus radius {{#invoke:StreetBrawlAbilities|change|Essence Bomb|Upgrades.2.Radius}}, from +{{DataProp|Essence Bomb|Upgrades.2.Radius}}m to +{{DataProp|Essence Bomb|Upgrades.2.Radius|streetbrawl}}m. | |||
=== Item Draft === | === Item Draft === | ||
{{HeroStreetBrawlItems|Lady Geist}} | {{HeroStreetBrawlItems|Lady Geist}} | ||
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== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== 3D model == | |||
{{3D_Model|Lady Geist}} | |||
===Weapon=== | |||
{{3D Model|Lady Geist Weapon|size=240px}} | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Lady Geist card.png|Lady Geist portrait | File:Lady Geist card.png|Lady Geist portrait | ||
File:Lady Geist Gloat.png|Gloat portrait for Lady Geist | |||
File:Lady Geist Critical .png|Critical health portrait for Lady Geist | |||
File:Lady Geist MM.png|Lady Geist icon | File:Lady Geist MM.png|Lady Geist icon | ||
File:Lady Geist Render.png|Lady Geist in-game render | File:Lady Geist Render.png|Lady Geist in-game render | ||
File:Geist select background.png|Lady Geist select background | File:Geist select background.png|Lady Geist select background | ||
File:Lady Geist Reference Sheet.png|Lady Geist reference sheet | File:Lady Geist Reference Sheet.png|Lady Geist reference sheet | ||
File:Lady Geist Weapon.png|Lady Geist weapon - Johann's Gift | |||
File:Geist_targeting_hand.jpeg|Ability targeting focuses Geist's hand instead of center of mass | |||
</gallery> | |||
=== Typography === | |||
<gallery> | |||
File:Lady geist name.svg|Lady Geist name typography | File:Lady geist name.svg|Lady Geist name typography | ||
File:Lady geist french.svg|Lady Geist French typography | File:Lady geist french.svg|Lady Geist French typography | ||
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File:Lady geist turkish.svg|Lady Geist Turkish typography | File:Lady geist turkish.svg|Lady Geist Turkish typography | ||
File:Lady geist ukrainian.svg|Lady Geist Ukrainian typography | File:Lady geist ukrainian.svg|Lady Geist Ukrainian typography | ||
</gallery> | |||
=== Concept art === | |||
<gallery> | |||
File:Lady Geist concept art.png|Lady Geist concept art | File:Lady Geist concept art.png|Lady Geist concept art | ||
</gallery> | |||
=== Visual novel === | |||
<gallery> | |||
File:Geist VN cover.png|''The Binding of Oathkeeper'' cover art | File:Geist VN cover.png|''The Binding of Oathkeeper'' cover art | ||
File:Geist VN art.png|Lady Geist visual novel art | File:Geist VN art.png|Lady Geist visual novel art | ||
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File:Geist aged VN.png|Lady Geist visual novel art - Aged Geist | File:Geist aged VN.png|Lady Geist visual novel art - Aged Geist | ||
File:Geist VN McGinnis ward.png|Lady Geist visual novel art - [[McGinnis]]' ward | File:Geist VN McGinnis ward.png|Lady Geist visual novel art - [[McGinnis]]' ward | ||
</gallery> | |||
=== Removed/Unused content === | |||
<gallery> | |||
File:Lady Geist card old.png|Previous Lady Geist portrait | |||
File:Lady Geist Render old.png|Previous Lady Geist model | |||
File:Lady Geist winter.jpg|Lady Geist 2024 [[Seasonal events#Winter|Winter skin]] | |||
File:Lady Geist WIP models.png|"Ghost test" and "Ghost v2" work-in-progress models | |||
File:Geist temp portrait.png|Temporary Lady Geist portrait | File:Geist temp portrait.png|Temporary Lady Geist portrait | ||
File:Geist temp MM.png|Temporary Lady Geist icon [[Update:September 12, 2024|(2024-09-12 update)]] | File:Geist temp MM.png|Temporary Lady Geist icon [[Update:September 12, 2024|(2024-09-12 update)]] | ||
</gallery> | |||
File: | === [[Neon Prime]] === | ||
<gallery> | |||
File:Hero neon prime Spectre.png|Spectre model | |||
</gallery> | </gallery> | ||
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* "Being Fabulous in the Hideout" is displayed as one's status in the in-game Friends List when playing as Lady Geist in the [[Hideout]]. | * "Being Fabulous in the Hideout" is displayed as one's status in the in-game Friends List when playing as Lady Geist in the [[Hideout]]. | ||
* Lady Geist was referenced in the videogame ''Skullgirls Mobile'' as a variant of the character [https://skullgirlsmobile.fandom.com/wiki/Locked_%27N%27_Loaded Black Dahlia]. | * Lady Geist was referenced in the videogame ''Skullgirls Mobile'' as a variant of the character [https://skullgirlsmobile.fandom.com/wiki/Locked_%27N%27_Loaded Black Dahlia]. | ||
* When targeting abilities on Lady Geist, the reticle focuses on Oathkeeper instead of Geist's center of mass. This also applies to status effect indicators, such as {{AbilityIcon|Stalker's Mark}} or {{AbilityIcon|Djinn's Mark}}. | |||
== See also == | == See also == | ||
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== Navigation == | == Navigation == | ||
{{Hero Navbox}} | {{Hero Navbox}} | ||