Lady Geist: Difference between revisionsGive feedback
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→Abilities: Some Ability Notes |
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| hero_name = Lady Geist | | hero_name = Lady Geist | ||
| ability_num = 1 | | ability_num = 1 | ||
| notes = | |||
* The self damage is not lethal. | |||
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| hero_name = Lady Geist | | hero_name = Lady Geist | ||
| ability_num = 2 | | ability_num = 2 | ||
| notes = | |||
* Life Drain's -{{#invoke:Abilities|get_ability_prop|Life Drain|MoveSpeedReduction}}% move speed reduction only applies while the target is being damaged. | |||
* When Alternate casting, Spirit self-damage is dealt equal to the base DPS of Life Drain. This damage is not lethal and can be mitigated by [[Spirit Resist]] items. | |||
** The health given to a teammate is equal to the ability's base DPS, independent from the self-damage, and is affected by [[Healing Effectiveness]] modifiers. | |||
* The Alternate Cast can be used on a friendly hero that has full health, but Geist will not take self-damage unless health is being "transferred". | |||
* Life Drain's tether stays attached to a target even when out of line of sight or beyond its {{#invoke:Abilities|get_ability_prop|Life Drain|MaxRange}}m Max Range. | |||
| tips = | |||
* Because Life Drain stays attached while out of line of sight, the position of tethered victims can be tracked if they move for cover. | |||
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| hero_name = Lady Geist | | hero_name = Lady Geist | ||
| ability_num = 3 | | ability_num = 3 | ||
| notes = | |||
* The self damage type is Spirit, can be mitigated, and is not lethal. | |||
* The blood shards can be used to secure [[Souls#Soul Orbs|Soul Orbs]]. | |||
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| notes = | | notes = | ||
* Soul Exchange deals [[Pure Damage]], and thus does not proc [[Spirit Damage]]-based items such as {{AbilityIcon|Mystic Reverb}}, and is not affected by [[Healing|anti-healing]] or [[Damage Resistance]]. | * Soul Exchange deals [[Pure Damage]], and thus does not proc [[Spirit Damage]]-based items such as {{AbilityIcon|Mystic Reverb}}, and is not affected by [[Healing|anti-healing]] or [[Damage Resistance]]. | ||
* Soul Exchange can be stopped by some items and abilities, such as a well timed {{AbilityIcon|Counterspell}}. | * Soul Exchange has a {{#invoke:Abilities|get_ability_prop|Soul Exchange|AbilityCastDelay}}s cast time before swapping and can be stopped by some items and abilities, such as a well timed {{AbilityIcon|Counterspell}}. | ||
* Has a hidden {{#invoke:Abilities|get_ability_prop|Soul Exchange|EnemySlowPct}}% slow that gets applied to the target upon cast and lasts for {{#invoke:Abilities|get_ability_prop|Soul Exchange|AbilityDuration}}s. | * Has a hidden {{#invoke:Abilities|get_ability_prop|Soul Exchange|EnemySlowPct}}% slow that gets applied to the target upon cast and lasts for {{#invoke:Abilities|get_ability_prop|Soul Exchange|AbilityDuration}}s. | ||
}} | }} | ||