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→Abilities: Added notes regarding the full mechanics of geist soul exchange |
Gammaton32 (talk | contribs) →Abilities: reworded and summarized Soul Exchange notes |
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* Soul Exchange | * Soul Exchange deals [[Pure Damage]], and thus does not proc items such as {{AbilityIcon|Mystic Reverb}}, and is not affected by [[Healing|anti-healing]] or [[Damage Resistance]]. | ||
* Soul Exchange has a {{DataProp|Soul Exchange|AbilityCastDelay}}s cast time before swapping and can be stopped by some items and abilities, such as a well timed {{AbilityIcon|Counterspell}}. | * Soul Exchange has a {{DataProp|Soul Exchange|AbilityCastDelay}}s cast time before swapping and can be stopped by some items and abilities, such as a well timed {{AbilityIcon|Counterspell}}. | ||
* Has a hidden {{DataProp|Soul Exchange|EnemySlowPct}}% slow that gets applied to the target upon cast and lasts for {{DataProp|Soul Exchange|AbilityDuration}}s. | * Has a hidden {{DataProp|Soul Exchange|EnemySlowPct}}% slow that gets applied to the target upon cast and lasts for {{DataProp|Soul Exchange|AbilityDuration}}s. | ||
* Unlocking T3 upgrade will change the damage value of Lady Geist's other abilities, as if the bonus Spirit Power on cast is always active. This is a bug, the actual damage is unchanged. | * Unlocking T3 upgrade will change the damage value of Lady Geist's other abilities, as if the bonus Spirit Power on cast is always active. This is a bug, the actual damage is unchanged. | ||
* Soul Exchange's mechanics | * Soul Exchange's mechanics work as follows: | ||
** | ** Once Soul Exchange is successfully cast, the target loses 0.3 of their current HP%. This new HP% (Enemy HP% * 0.7) is then compared with Geist's current HP%. | ||
*** If (Enemy HP% * 0.7) > (Geist HP%), the health percentages between Geist and the target enemy are directly swapped. | |||
*** | *** If (Enemy HP% * 0.7) < (Geist HP%), then 30% of the enemy's ''current'' remaining health is removed. Then, Geist receives health equal to the enemy's ''max'' health lost. | ||
*** | **** I.e.: Lady Geist and her target are both at 80% HP, and she casts Soul Exchange. The target loses 30% of their current health bar (80% --> 56% HP, 24% max HP lost). Lady Geist receives 24% of her max HP (80%+24%), leaving her at 100% health. | ||
** If the enemy would lose enough health to go below 30% of their max HP, it is instead set to 30%. | |||
*** If the enemy was already at less than 30% of their max HP, they don't lose any HP, but Geist receives the health that the enemy would have normally lost. | |||
**** | |||
** | |||
*** If the enemy was already less than 30% of their max | |||
}} | }} | ||