Lane Guardian: Difference between revisionsGive feedback
Jump to navigation
Jump to search
clarify guardian soul distribution |
No edit summary |
||
| Line 35: | Line 35: | ||
When a Guardian is destroyed, its soul bounty is granted to every alive hero on the opposing team. If a soul orb from a Guardian is denied by the defending team, the denied souls are granted to every alive hero on the defending team. | When a Guardian is destroyed, its soul bounty is granted to every alive hero on the opposing team. If a soul orb from a Guardian is denied by the defending team, the denied souls are granted to every alive hero on the defending team. | ||
===Resistances== | |||
Guardians take 70% less damage from troopers at the start of the game; this reduces by 10% per minute (max at +30% increased damage at 10 min) <ref>[[Update:October_10,_2024|Oct 10th 2024 Update]] | |||
====Flex Slots==== | ====Flex Slots==== | ||