Lane Guardian: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Just added the fact that base guardians are called watchers in the files |
→Base Guardian: Adding important interaction regarding parries and base guardians. |
||
| Line 70: | Line 70: | ||
The Base Guardian or "Shrine Guardian", referred to in the files as "Watcher", is a variant of the normal guardian found in pairs outside each team's base. Base Guardians have a different model and slightly different mechanics and stats. Like the standard Guardian, they will use a melee attack on enemies within '''{{NpcData|npc_barrack_boss|MeleeAttemptRange}}m'''. Once the base guardians have been killed, a permanent speed boost is applied to the attacking team's zipline in that lane. | The Base Guardian or "Shrine Guardian", referred to in the files as "Watcher", is a variant of the normal guardian found in pairs outside each team's base. Base Guardians have a different model and slightly different mechanics and stats. Like the standard Guardian, they will use a melee attack on enemies within '''{{NpcData|npc_barrack_boss|MeleeAttemptRange}}m'''. Once the base guardians have been killed, a permanent speed boost is applied to the attacking team's zipline in that lane. | ||
Unlike Lane Guardians, Base Guardians don't take [[Headshot]] Damage. | Unlike Lane Guardians, Base Guardians don't take [[Headshot]] Damage and their melee attacks cannot be parried. | ||
=== Durability === | === Durability === | ||