Lane Guardian: Difference between revisionsGive feedback
m Quick Update in regards to the 2025-02-25 Update. NOTE: Update History is extremely outdated!!! |
Gammaton32 (talk | contribs) changed update history, updated bullet resist values |
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|-|Guardian= | |-|Guardian= | ||
{{Infobox unit|name=Guardian|Image=Guardian Icon.png|max_health=5500|health_regen=0|bullet_resist= | {{Infobox unit|name=Guardian|Image=Guardian Icon.png|max_health=5500|health_regen=0|bullet_resist=40%/-50|spirit_resist=50|dps=28|bullet_damage=16|attack_range=1500|melee_damage=200|move_speed=0|sprint_speed=0|soul_value=275|soul_orbs=4}} | ||
|-|Base Guardian= | |-|Base Guardian= | ||
{{Infobox unit|name=Base Guardian|Image=Guardian Icon.png|max_health=4300|health_regen=0|bullet_resist=40|spirit_resist= | {{Infobox unit|name=Base Guardian|Image=Guardian Icon.png|max_health=4300|health_regen=0|bullet_resist=40%/-50|spirit_resist=50|dps=28|bullet_damage=16|attack_range=1500|melee_damage=200|move_speed=0|sprint_speed=0|soul_value=275|soul_orbs=4}} | ||
</tabber></div> | </tabber></div> | ||
'''Guardians''' are one of the two types of defenses protecting the [[Patron]], along with [[Walker]]s. They are large metal automatons with a fiery brazier as a head. They fight by dealing continuous damage with a laser emitted from their torch, targeting all [[Trooper|Troopers]] and [[Heroes]] that enter its radius.[[File:Sapphire Guardian vs Trooper.png|thumb|A Sapphire Guardian attacking an enemy [[trooper]].]][[File:Amber Guardians..png|thumb|A pair of Amber Guardians.]] | '''Guardians''' are one of the two types of defenses protecting the [[Patron]], along with [[Walker]]s. They are large metal automatons with a fiery brazier as a head. They fight by dealing continuous damage with a laser emitted from their torch, targeting all [[Trooper|Troopers]] and [[Heroes]] that enter its radius.[[File:Sapphire Guardian vs Trooper.png|thumb|A Sapphire Guardian attacking an enemy [[trooper]].]][[File:Amber Guardians..png|thumb|A pair of Amber Guardians.]] | ||
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== Resistances == | == Resistances == | ||
Guardians take | Guardians take 40% less [[Weapon Damage|weapon damage]] from heroes and 60% less damage from troopers at the start of the game; this reduces to +50% increased weapon damage from both heroes and troopers at 10 min. They also take 50% less [[Spirit Damage|spirit damage]] from heroes. | ||
====Flex Slots==== | ====Flex Slots==== | ||
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==== Resistances ==== | ==== Resistances ==== | ||
Base Guardians | Base Guardians start with 40% Bullet Resistance. However, with each enemy hero nearby they lose an additional 20%. With all six players nearby, a Base Guardian can effectively be reduced to -80% Bullet Resistance. This is likely to encourage fighting them as a team and prevent backdooring. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Nearby Enemy Heroes | !Nearby Enemy Heroes | ||
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== Update history == | == Update history == | ||
{{ | {{Main|Guardian/Update history|l1=Update history}} | ||
| | {{Update history}} | ||
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}} | |||
{{Update history | |||
}} | |||
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== Trivia == | == Trivia == | ||