Lane Guardian: Difference between revisions

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LVL (talk | contribs)
Updated spirit resist
LVL (talk | contribs)
Fixed flex slots to extra slots.
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Guardians take 40% less [[Weapon Damage|weapon damage]] from heroes and 60% less damage from troopers at the start of the game; this progresses to +50% increased weapon damage from both heroes and troopers at 10 min. They also take 40% less [[Spirit Damage|spirit damage]] from heroes.
Guardians take 40% less [[Weapon Damage|weapon damage]] from heroes and 60% less damage from troopers at the start of the game; this progresses to +50% increased weapon damage from both heroes and troopers at 10 min. They also take 40% less [[Spirit Damage|spirit damage]] from heroes.


====Flex Slots====
====Extra Slots====
After a team has successfully destroyed 2 of the Lane Guardians, the first [[Flex]] Item Slot will be unlocked.
After a team has successfully destroyed 2 of the Lane Guardians, the first [[Extra Slots|Extra]] Item Slot will be unlocked.


==Base Guardian==
==Base Guardian==
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====Boons====
====Boons====
After defeating the two base guardian for a lane, the team who took the guardians and the creeps for that team get a Zipline speed boost for the rest of the game on that lane.
After defeating the two base guardian for a lane, the team who took the guardians and the creeps for that team get a Zipline speed boost for the rest of the game on that lane. They also gain the fourth [[Extra Slots|Extra Slot]].


== Update history ==
== Update history ==