Lane Guardian: Difference between revisions

3D model
Resistances: ability reduction
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For lane guardians, the resists are stacked together in the following formulas:
For lane guardians, the resists are stacked together in the following formulas:


* For bullet damage:
*For bullet damage:


<math>Damage = Bullet Damage * [(1 - Base Damage Resist) + (time/720)] * (1-Player Resist) * (1-Bullet Resist)</math>
<math>Damage = Bullet Damage * [(1 - Base Damage Resist) + (time/720)] * (1-Player Resist) * (1-Bullet Resist)</math>


* For spirit damage:
*For spirit damage:


<math>Damage = Spirit Damage * [(1 - Base Damage Resist) + (time/720)]</math>
<math>Damage = Spirit Damage * [(1 - Base Damage Resist) + (time/720)]</math>
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Damage = BD * [0.5 + (t / 720)] * {{#expr:1-({{NpcData|npc_boss_tier1|PlayerDamageResistPct}}/100)}} * {{#expr:(100-{{NpcData|npc_boss_tier1|IntrinsicModifiers|1|BULLET_ARMOR_DAMAGE_RESIST}})/100}}
Damage = BD * [0.5 + (t / 720)] * {{#expr:1-({{NpcData|npc_boss_tier1|PlayerDamageResistPct}}/100)}} * {{#expr:(100-{{NpcData|npc_boss_tier1|IntrinsicModifiers|1|BULLET_ARMOR_DAMAGE_RESIST}})/100}}
=== Ability Damage Reduction ===
The following abilities deal reduced damage to Guardians:
{{ObjDamageReduction}}


==Base Guardian==
==Base Guardian==