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Mr. Mindish (talk | contribs) m Formatting |
Mr. Mindish (talk | contribs) m Formatting |
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|[[File:Lash weapon whizby groupa-010.mp3|frameless]] | |[[File:Lash weapon whizby groupa-010.mp3|frameless]] | ||
|} | |} | ||
Audio played while Lash is reloading. | '''Audio played while Lash is reloading.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Reload open | |Reload open | ||
| Line 120: | Line 120: | ||
|[[File:Lash footstep 15.mp3|frameless]] | |[[File:Lash footstep 15.mp3|frameless]] | ||
|} | |} | ||
A metallic noise can be heard while Lash is walking. This audio comes from the empty can on Lash's belt. | '''A metallic noise can be heard while Lash is walking. This audio comes from the empty can on Lash's belt.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Can foley 1 | |Can foley 1 | ||
| Line 167: | Line 167: | ||
|[[File:Lash movement foley short 15.mp3|frameless]] | |[[File:Lash movement foley short 15.mp3|frameless]] | ||
|} | |} | ||
Audio that plays when Lash lands after falling. | '''Audio that plays when Lash lands after falling.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Landing 1 | |Landing 1 | ||
| Line 200: | Line 200: | ||
=== {{AbilityIcon|Ground Strike}} === | === {{AbilityIcon|Ground Strike}} === | ||
Audio plays when Ground Strike is cast. | '''Audio plays when Ground Strike is cast.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 206: | Line 206: | ||
|[[File:Lash ground strike downstrike whoosh.mp3|frameless]] | |[[File:Lash ground strike downstrike whoosh.mp3|frameless]] | ||
|} | |} | ||
Audio that plays during Ground Strike's decent. This audio is looped. | '''Audio that plays during Ground Strike's decent. This audio is looped.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 212: | Line 212: | ||
|[[File:Lash ground strike mod lp.mp3|frameless]] | |[[File:Lash ground strike mod lp.mp3|frameless]] | ||
|} | |} | ||
Audio plays when Ground Strike hits the ground and activates. | '''Audio plays when Ground Strike hits the ground and activates.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 220: | Line 220: | ||
=== {{AbilityIcon|Grapple}} === | === {{AbilityIcon|Grapple}} === | ||
Audio that plays when Grapple is cast. | '''Audio that plays when Grapple is cast.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 228: | Line 228: | ||
=== {{AbilityIcon|Flog}} === | === {{AbilityIcon|Flog}} === | ||
Audio that plays when Flog is cast. | '''Audio that plays when Flog is cast.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 234: | Line 234: | ||
|[[File:Lash a3 flog cast.mp3|frameless]] | |[[File:Lash a3 flog cast.mp3|frameless]] | ||
|} | |} | ||
Audio that plays if Flog hits an enemy target. | '''Audio that plays if Flog hits an enemy target.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 247: | Line 247: | ||
|} | |} | ||
=== {{AbilityIcon|Death Slam}} === | === {{AbilityIcon|Death Slam}} === | ||
Audio that plays when Death Slam is channelling. | '''Audio that plays when Death Slam is channelling.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 253: | Line 253: | ||
|[[File:Lash death slam cast delay.mp3|frameless]] | |[[File:Lash death slam cast delay.mp3|frameless]] | ||
|} | |} | ||
Audio that plays while Death Slam is channelling. This audio is looped. | '''Audio that plays while Death Slam is channelling. This audio is looped.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 259: | Line 259: | ||
|[[File:Lash death slam channel lp.mp3|frameless]] | |[[File:Lash death slam channel lp.mp3|frameless]] | ||
|} | |} | ||
Audio that plays when enemy heroes get locked on by Death Slam. | '''Audio that plays when enemy heroes get locked on by Death Slam.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 271: | Line 271: | ||
|[[File:Lash death slam lockon 03.mp3|frameless]] | |[[File:Lash death slam lockon 03.mp3|frameless]] | ||
|} | |} | ||
Audio that plays for enemy heroes when Death Slam lock on to them. | '''Audio that plays for enemy heroes when Death Slam lock on to them.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 277: | Line 277: | ||
|[[File:Lash death slam lockon victim.mp3|frameless]] | |[[File:Lash death slam lockon victim.mp3|frameless]] | ||
|} | |} | ||
Audio that plays once Death Slam is cast/activated. | '''Audio that plays once Death Slam is cast/activated.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 283: | Line 283: | ||
|[[File:Lash death slam cast.mp3|frameless]] | |[[File:Lash death slam cast.mp3|frameless]] | ||
|} | |} | ||
Audio that plays when enemy heroes get thrown by Death Slam. | '''Audio that plays when enemy heroes get thrown by Death Slam.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 289: | Line 289: | ||
|[[File:Lash death slam launch.mp3|frameless]] | |[[File:Lash death slam launch.mp3|frameless]] | ||
|} | |} | ||
Audio that plays when enemy heroes hit the ground after being thrown. | '''Audio that plays when enemy heroes hit the ground after being thrown.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 301: | Line 301: | ||
|[[File:Lash death slam impact 03.mp3|frameless]] | |[[File:Lash death slam impact 03.mp3|frameless]] | ||
|} | |} | ||
Audio that plays if Death Slam doesn't lock on to any targets. | '''Audio that plays if Death Slam doesn't lock on to any targets.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||