Lash/Sounds: Difference between revisions

Mr. Mindish (talk | contribs)
Added Emotes
Mr. Mindish (talk | contribs)
Updated sound effects for abilities and weapon
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== Weapon ==
== Weapon ==
=== Firing ===
'''Audio that plays on Lash while shooting.'''
'''Audio that plays on Lash while shooting.'''
{| class="wikitable"
{| class="wikitable"
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|[[File:Lash weapon fire 08.mp3|frameless]]
|[[File:Lash weapon fire 08.mp3|frameless]]
|}
|}
'''Audio the enemy hears when Lash's bullets whiz by them. ''<small>(Allies cannot hear this)</small>'''''
'''The last bullet''' '''Lash shoots uses unique audio.'''
{| class="wikitable"
|Last Shot
|[[File:Lash wpn last shot 01.mp3]]
|}
'''Audio the enemy hears when Lash's bullets whiz by them.'''
'''<small>Allies cannot hear this</small>'''
{| class="wikitable"
{| class="wikitable"
|Whiz by 1
|Whiz by 1
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|[[File:Lash weapon whizby groupa-010.mp3|frameless]]
|[[File:Lash weapon whizby groupa-010.mp3|frameless]]
|}
|}
'''Audio played while Lash is reloading.'''
 
=== Reloading ===
'''Audio plays when''' '''Lash is reloading.'''
{| class="wikitable"
|Reload Start 01
|[[File:Lash wpn reload start 01.mp3]]
|-
|Reload Start 02
|[[File:Lash wpn reload start 02.mp3]]
|-
|Reload Start 03
|[[File:Lash wpn reload start 03.mp3]]
|}
{| class="wikitable"
|Reload Mid 01
|[[File:Lash wpn reload mid 01.mp3]]
|-
|Reload Mid 02
|[[File:Lash wpn reload mid 02.mp3]]
|-
|Reload Mid 03
|[[File:Lash wpn reload mid 03.mp3]]
|}
{| class="wikitable"
{| class="wikitable"
|Reload open
|Reload End 01
|[[File:Lash reload open.mp3|frameless]]
|[[File:Lash wpn reload end 01.mp3]]
|-
|-
|Reload pat
|Reload End 02
|[[File:Lash reload insert.mp3|frameless]]
|[[File:Lash wpn reload end 02.mp3]]
|-
|-
|Reload close
|Reload End 03
|[[File:Lash reload close.mp3|frameless]]
|[[File:Lash wpn reload end 03.mp3]]
|}
|}


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|Loop
|Loop
|[[File:Lash ground strike mod lp.mp3|frameless]]
|[[File:Lash ground strike mod lp.mp3|frameless]]
|}
'''Audio plays if Lash hits an enemy mid-air during Ground Strike's descent.'''
{| class="wikitable"
|Falling Hit 01
|[[File:Lash ground strike fall collide 01.mp3]]
|-
|Falling Hit 02
|[[File:Lash ground strike fall collide 02.mp3]]
|-
|Falling Hit 03
|[[File:Lash ground strike fall collide 03.mp3]]
|}
|}
'''Audio plays when Ground Strike hits the ground and activates.'''
'''Audio plays when Ground Strike hits the ground and activates.'''
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|Impact
|Impact
|[[File:Lash ground strike impact.mp3|frameless]]
|[[File:Lash ground strike impact.mp3|frameless]]
|}
'''Audio plays if Ground Strike's AoE hits an enemy.'''
{| class="wikitable"
|Hit 01
|[[File:Lash ground strike hit 01.mp3]]
|-
|Hit 02
|[[File:Lash ground strike hit 02.mp3]]
|-
|Hit 03
|[[File:Lash ground strike hit 03.mp3]]
|}
|}


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|[[File:Lash death slam cast delay.mp3|frameless]]
|[[File:Lash death slam cast delay.mp3|frameless]]
|}
|}
'''Audio that plays while Death Slam is channelling. This audio is looped.'''
'''Audio that loops while Death Slam is channelling.'''
{| class="wikitable"
{| class="wikitable"
|-
|-
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|[[File:Lash pain death 05.mp3]]
|[[File:Lash pain death 05.mp3]]
|}
|}
{{Sounds navbox}}
 
== Removed Sound Effects ==
'''Audio played while Lash was reloading.'''
{| class="wikitable"
|Reload open
|[[File:Lash reload open.mp3|frameless]]
|-
|Reload pat
|[[File:Lash reload insert.mp3|frameless]]
|-
|Reload close
|[[File:Lash reload close.mp3|frameless]]
|}{{Sounds navbox}}
[[Category:Sounds]]
[[Category:Sounds]]
[[Category:Lash]]
[[Category:Lash]]