Lash/Sounds: Difference between revisions

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Added Emotes
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|Whiff
|Whiff
|[[File:Lash death slam miss.mp3|frameless]]
|[[File:Lash death slam miss.mp3|frameless]]
|}{{Sounds navbox}}
|}
 
== Emotes ==
'''''Lash's voice lines that play in specific situations.'''''
 
=== Efforts ===
'''Audio plays for generic efforts (such as jumping or ledge mantling.)'''
{| class="wikitable"
|Effort 01
|[[File:Lash efforts 01.mp3]]
|-
|Effort 02
|[[File:Lash efforts 02.mp3]]
|-
|Effort 03
|[[File:Lash efforts 03.mp3]]
|-
|Effort 04
|[[File:Lash efforts 04.mp3]]
|-
|Effort 05
|[[File:Lash efforts 05.mp3]]
|-
|Effort 06
|[[File:Lash efforts 06.mp3]]
|-
|Effort 07
|[[File:Lash efforts 07.mp3]]
|-
|Effort 08
|[[File:Lash efforts 08.mp3]]
|-
|Effort 09
|[[File:Lash efforts 09.mp3]]
|-
|Effort 10
|[[File:Lash efforts 10.mp3]]
|-
|Effort 11
|[[File:Lash efforts 11.mp3]]
|}
'''Audio plays when dashing.'''
{| class="wikitable"
|Dash 01
|[[File:Lash effort dash 01.mp3]]
|-
|Dash 02
|[[File:Lash effort dash 03.mp3]]
|-
|Dash 03
|[[File:Lash effort dash 04.mp3]]
|-
|Dash 04
|[[File:Lash effort dash 05.mp3]]
|-
|Dash 05
|[[File:Lash effort dash 07.mp3]]
|-
|Dash 06
|[[File:Lash effort dash 10.mp3]]
|-
|Dash 07
|[[File:Lash effort dash 11.mp3]]
|}
 
=== Pain ===
'''Audio sometimes plays when taking a small amount of damage.'''
{| class="wikitable"
|Small Pain 01
|[[File:Lash pain small 01.mp3]]
|-
|Small Pain 02
|[[File:Lash pain small 02.mp3]]
|-
|Small Pain 03
|[[File:Lash pain small 03.mp3]]
|-
|Small Pain 04
|[[File:Lash pain small 04.mp3]]
|-
|Small Pain 05
|[[File:Lash pain small 05.mp3]]
|-
|Small Pain 06
|[[File:Lash pain small 06.mp3]]
|}
'''Audio sometimes plays when taking a large amount of damage.'''
{| class="wikitable"
|Big Pain 01
|[[File:Lash pain big 01.mp3]]
|-
|Big Pain 02
|[[File:Lash pain big 02.mp3]]
|-
|Big Pain 03
|[[File:Lash pain big 03.mp3]]
|-
|Big Pain 04
|[[File:Lash pain big 04.mp3]]
|-
|Big Pain 05
|[[File:Lash pain big 05.mp3]]
|-
|Big Pain 06
|[[File:Lash pain big 06.mp3]]
|}
'''Audio plays when''' '''Lash is killed.'''
{| class="wikitable"
|Death 01
|[[File:Lash pain death 01.mp3]]
|-
|Death 02
|[[File:Lash pain death 02.mp3]]
|-
|Death 03
|[[File:Lash pain death 03.mp3]]
|-
|Death 04
|[[File:Lash pain death 04.mp3]]
|-
|Death 05
|[[File:Lash pain death 05.mp3]]
|}
{{Sounds navbox}}
[[Category:Sounds]]
[[Category:Sounds]]
[[Category:Lash]]
[[Category:Lash]]

Revision as of 15:26, 26 April 2026

List of sound effects for Lash.

Weapon

Audio that plays on Lash while shooting.

Shooting 1
Shooting 2
Shooting 3
Shooting 4
Shooting 5
Shooting 6
Shooting 7
Shooting 8

Audio the enemy hears when Lash's bullets whiz by them. (Allies cannot hear this)

Whiz by 1
Whiz by 2
Whiz by 3
Whiz by 4
Whiz by 5
Whiz by 6
Whiz by 7
Whiz by 8
Whiz by 9
Whiz by 10

Audio played while Lash is reloading.

Reload open
Reload pat
Reload close

Movement

Unique audio that plays during Lash's walk cycle.

Footstep 01
Footstep 02
Footstep 03
Footstep 04
Footstep 05
Footstep 06
Footstep 07
Footstep 08
Footstep 09
Footstep 10
Footstep 11
Footstep 12
Footstep 13
Footstep 14
Footstep 15

A metallic noise can be heard while Lash is walking. This audio comes from the empty can on Lash's belt.

Can foley 1
Can foley 2
Can foley 3
Can foley 4
Can foley 5
Can foley 6
Can foley 7
Can foley 8
Can foley 9
Can foley 10
Can foley 11
Can foley 12
Can foley 13
Can foley 14
Can foley 15

Audio that plays when Lash lands after falling.

Landing 1
Landing 2
Landing 3
Landing 4
Landing 5
Landing 6
Landing 7
Landing 8
Landing 9

Abilities

Audio plays when Ground Strike is cast.

Cast

Audio that plays during Ground Strike's descent. This audio is looped.

Loop

Audio plays when Ground Strike hits the ground and activates.

Impact

Audio that plays when Grapple is cast.

Cast

Audio that plays when Flog is cast.

Cast

Audio that plays if Flog hits an enemy target.

Impact 1
Impact 2
Impact 3

Audio that plays when Death Slam is channelling.

Channel

Audio that plays while Death Slam is channelling. This audio is looped.

Loop

Audio that plays when enemy heroes get locked on by Death Slam.

Connected 1
Connected 2
Connected 3

Audio that plays for enemy heroes when Death Slam lock on to them.

Urgent

Audio that plays once Death Slam is cast/activated.

Cast

Audio that plays when enemy heroes get thrown by Death Slam.

Launch

Audio that plays when enemy heroes hit the ground after being thrown.

Impact 1
Impact 2
Impact 3

Audio that plays if Death Slam doesn't lock on to any targets.

Whiff

Emotes

Lash's voice lines that play in specific situations.

Efforts

Audio plays for generic efforts (such as jumping or ledge mantling.)

Effort 01
Effort 02
Effort 03
Effort 04
Effort 05
Effort 06
Effort 07
Effort 08
Effort 09
Effort 10
Effort 11

Audio plays when dashing.

Dash 01
Dash 02
Dash 03
Dash 04
Dash 05
Dash 06
Dash 07

Pain

Audio sometimes plays when taking a small amount of damage.

Small Pain 01
Small Pain 02
Small Pain 03
Small Pain 04
Small Pain 05
Small Pain 06

Audio sometimes plays when taking a large amount of damage.

Big Pain 01
Big Pain 02
Big Pain 03
Big Pain 04
Big Pain 05
Big Pain 06

Audio plays when Lash is killed.

Death 01
Death 02
Death 03
Death 04
Death 05