Lash/Sounds: Difference between revisions

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Mr. Mindish (talk | contribs)
Added Weapon and movement sounds
 
Mr. Mindish (talk | contribs)
Ability sounds
Line 199: Line 199:
== Abilities ==
== Abilities ==


=== {{AbilityIcon|Ground Strike}} ===
Audio plays when Ground Strike is cast.
{| class="wikitable"
|-
|Cast
|[[File:Lash ground strike downstrike whoosh.mp3|frameless]]
|}
Audio that plays during Ground Strike's decent. This audio is looped.
{| class="wikitable"
|-
|Loop
|[[File:Lash ground strike mod lp.mp3|frameless]]
|}
Audio plays when Ground Strike hits the ground and activates.
{| class="wikitable"
|-
|Impact
|[[File:Lash ground strike impact.mp3|frameless]]
|}


{{Sounds navbox}}
=== {{AbilityIcon|Grapple}} ===
Audio that plays when Grapple is cast.
{| class="wikitable"
|-
|Cast
|[[File:Lash a2 grapple cast.mp3|frameless]]
|}
 
=== {{AbilityIcon|Flog}} ===
Audio that plays when Flog is cast.
{| class="wikitable"
|-
|Cast
|[[File:Lash a3 flog cast.mp3|frameless]]
|}
Audio that plays if Flog hits an enemy target.
{| class="wikitable"
|-
|Impact 1
|[[File:Lash a3 flog impact 01.mp3|frameless]]
|-
|Impact 2
|[[File:Lash a3 flog impact 02.mp3|frameless]]
|-
|Impact 3
|[[File:Lash a3 flog impact 03.mp3|frameless]]
|}
Audio that plays if Flog doesn't hit any enemy targets.
{| class="wikitable"
|-
|Whiff
|[[File:Lash a3 miss.mp3|frameless]]
|}
 
=== {{AbilityIcon|Death Slam}} ===
Audio that plays when Death Slam is channelling.
{| class="wikitable"
|-
|Channel
|[[File:Lash death slam cast delay.mp3|frameless]]
|}
Audio that plays while Death Slam is channelling. This audio is looped.
{| class="wikitable"
|-
|Loop
|[[File:Lash death slam channel lp.mp3|frameless]]
|}
Audio that plays when enemy heroes get locked on by Death Slam.
{| class="wikitable"
|-
|Connected 1
|[[File:Lash death slam lockon 01.mp3|frameless]]
|-
|Connected 2
|[[File:Lash death slam lockon 02.mp3|frameless]]
|-
|Connected 3
|[[File:Lash death slam lockon 03.mp3|frameless]]
|}
Audio that plays for enemy heroes when Death Slam lock on to them.
{| class="wikitable"
|-
|Urgent
|[[File:Lash death slam lockon victim.mp3|frameless]]
|}
Audio that plays once Death Slam is cast/activated.
{| class="wikitable"
|-
|Cast
|[[File:Lash death slam cast.mp3|frameless]]
|}
Audio that plays when enemy heroes get thrown by Death Slam.
{| class="wikitable"
|-
|Launch
|[[File:Lash death slam launch.mp3|frameless]]
|}
Audio that plays when enemy heroes hit the ground after being thrown.
{| class="wikitable"
|-
|Impact 1
|[[File:Lash death slam impact 01.mp3|frameless]]
|-
|Impact 2
|[[File:Lash death slam impact 02.mp3|frameless]]
|-
|Impact 3
|[[File:Lash death slam impact 03.mp3|frameless]]
|}
Audio that plays if Death Slam doesn't lock on to any targets.
{| class="wikitable"
|-
|Whiff
|[[File:Lash death slam miss.mp3|frameless]]
|}{{Sounds navbox}}
[[Category:Sounds]]
[[Category:Sounds]]
[[Category:Lash]]
[[Category:Lash]]