List of sound effects for Lash.
Weapon
Audio that plays on Lash while shooting.
| Shooting 1
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| Shooting 2
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| Shooting 3
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| Shooting 4
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| Shooting 5
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| Shooting 6
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| Shooting 7
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| Shooting 8
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Audio the enemy hears when Lash's bullets whiz by them. (Allies cannot hear this)
| Whiz by 1
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| Whiz by 2
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| Whiz by 3
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| Whiz by 4
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| Whiz by 5
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| Whiz by 6
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| Whiz by 7
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| Whiz by 8
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| Whiz by 9
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| Whiz by 10
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Audio played while Lash is reloading.
| Reload open
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| Reload pat
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| Reload close
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Movement
Unique audio that plays during Lash's walk cycle.
| Footstep 01
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| Footstep 02
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| Footstep 03
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| Footstep 04
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| Footstep 05
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| Footstep 06
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| Footstep 07
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| Footstep 08
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| Footstep 09
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| Footstep 10
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| Footstep 11
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| Footstep 12
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| Footstep 13
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| Footstep 14
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| Footstep 15
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A metallic noise can be heard while Lash is walking. This audio comes from the empty can on Lash's belt.
| Can foley 1
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| Can foley 2
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| Can foley 3
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| Can foley 4
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| Can foley 5
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| Can foley 6
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| Can foley 7
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| Can foley 8
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| Can foley 9
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| Can foley 10
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| Can foley 11
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| Can foley 12
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| Can foley 13
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| Can foley 14
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| Can foley 15
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Audio that plays when Lash lands after falling.
| Landing 1
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| Landing 2
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| Landing 3
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| Landing 4
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| Landing 5
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| Landing 6
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| Landing 7
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| Landing 8
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| Landing 9
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Abilities
Audio plays when Ground Strike is cast.
Audio that plays during Ground Strike's descent. This audio is looped.
Audio plays when Ground Strike hits the ground and activates.
Audio that plays when Grapple is cast.
Audio that plays when Flog is cast.
Audio that plays if Flog hits an enemy target.
| Impact 1
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| Impact 2
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| Impact 3
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Audio that plays when Death Slam is channelling.
Audio that plays while Death Slam is channelling. This audio is looped.
Audio that plays when enemy heroes get locked on by Death Slam.
| Connected 1
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| Connected 2
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| Connected 3
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Audio that plays for enemy heroes when Death Slam lock on to them.
Audio that plays once Death Slam is cast/activated.
Audio that plays when enemy heroes get thrown by Death Slam.
Audio that plays when enemy heroes hit the ground after being thrown.
| Impact 1
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| Impact 2
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| Impact 3
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Audio that plays if Death Slam doesn't lock on to any targets.