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Sunsetters (talk | contribs) Added Ground Strike and Grapple quotation tables |
Gammaton32 (talk | contribs) →Ability Lines: added notes |
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===Ground Strike=== | ===Ground Strike=== | ||
Also referred to as Dive Strike intermittently. | Also referred to as Dive Strike intermittently. | ||
Ground Strike Usage and Upgrade lines are labeled "power2" (with one exception), but the desperation (low health) and ability pings (ready, almost ready, cooldown) are labeled "power1". | |||
{| class="wikitable sortable mw-collapsible" style="max-width:100%; width:auto;" | {| class="wikitable sortable mw-collapsible" style="max-width:100%; width:auto;" | ||
!Context | !Context | ||
!Plays in-game? | !Plays in-game? | ||
!Notes | |||
!Audio | !Audio | ||
!Transcription | !Transcription | ||
| Line 101: | Line 104: | ||
|Ready | |Ready | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|Ground strike's ready. | |Ground strike's ready. | ||
| Line 106: | Line 110: | ||
|Almost Ready | |Almost Ready | ||
|No | |No | ||
| | |||
| | | | ||
|Ooh, down strike's almost ready! | |Ooh, down strike's almost ready! | ||
| Line 111: | Line 116: | ||
|Cooldown | |Cooldown | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|Ground strike's on cooldown! | |Ground strike's on cooldown! | ||
| Line 116: | Line 122: | ||
|rowspan="10" |Upgrade | |rowspan="10" |Upgrade | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|Divekicks are the new uppercut. | |Divekicks are the new uppercut. | ||
|- | |- | ||
|Yes, No | |Yes, No | ||
| | |||
| | | | ||
|Winning isn't enough, you gotta do it with panache. | |Winning isn't enough, you gotta do it with panache. | ||
| Line 125: | Line 133: | ||
|- | |- | ||
|No, No | |No, No | ||
| | |||
| | | | ||
|First, I'll knock 'em up, and then I'll knock 'em down. | |First, I'll knock 'em up, and then I'll knock 'em down. | ||
| Line 130: | Line 139: | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|I can't wait to send them airborne! | |I can't wait to send them airborne! | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|This used to be an uppercut, sigh, then I grew as a person. Y'know, meanwhile Bebop is still throwing uppercuts because he sucks. | |This used to be an uppercut, sigh, then I grew as a person. Y'know, meanwhile Bebop is still throwing uppercuts because he sucks. | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|So here's how this works, I fly in, fwoosh - boom! Then I kick them in the face. | |So here's how this works, I fly in, fwoosh - boom! Then I kick them in the face. | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|Yeah, I can do it on the ground, but it's like a hundred-billion times cooler when I do it mid-air! | |Yeah, I can do it on the ground, but it's like a hundred-billion times cooler when I do it mid-air! | ||
|- | |- | ||
|No | |No | ||
| | |||
| | | | ||
|The best part isn't launching them in the air, it's knowing that they're cursing my name while I'm launching them in the air. | |The best part isn't launching them in the air, it's knowing that they're cursing my name while I'm launching them in the air. | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|They're about to learn that their arms are too short to box with god. | |They're about to learn that their arms are too short to box with god. | ||
|- | |- | ||
|No | |No | ||
| | |||
| | | | ||
|Is flying in on someone trying to escape "cruel"? Sure, but I'm alive and they're dead, so, who cares? | |Is flying in on someone trying to escape "cruel"? Sure, but I'm alive and they're dead, so, who cares? | ||
| Line 159: | Line 175: | ||
|rowspan="11" |Usage | |rowspan="11" |Usage | ||
|Yes, Yes | |Yes, Yes | ||
|File names: lash_use_power1_02; lash_use_power1_02_02 | |||
| | | | ||
|Dive strike! | |Dive strike! | ||
| Line 164: | Line 181: | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|Droppin' in. | |Droppin' in. | ||
|- | |- | ||
|No | |No | ||
| | |||
| | | | ||
|[Loud grunting] | |[Loud grunting] | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|You wanna mess with me? | |You wanna mess with me? | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|I'm about to show you why I'm the best. | |I'm about to show you why I'm the best. | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|I can do this all day! | |I can do this all day! | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|Havin' fun yet? | |Havin' fun yet? | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|Tired of gettin' your ass kicked? | |Tired of gettin' your ass kicked? | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|Ground pound! | |Ground pound! | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|Let's dance, buddy. | |Let's dance, buddy. | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|You won't stop me! | |You won't stop me! | ||
| Line 205: | Line 232: | ||
|rowspan="5" |Usage (Low health) | |rowspan="5" |Usage (Low health) | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|Who said that we were done? | |Who said that we were done? | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|The fight ends when I say it ends. | |The fight ends when I say it ends. | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|Oh, you think you got me beat? | |Oh, you think you got me beat? | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|I'll be the one walking away! | |I'll be the one walking away! | ||
|- | |- | ||
|Yes | |Yes | ||
| | |||
| | | | ||
|I'm puttin' you in the dirt. | |I'm puttin' you in the dirt. | ||
|} | |} | ||
===Grapple=== | ===Grapple=== | ||
Grapple Usage and Upgrade lines are labeled "power1" (with one exception), but the desperation (low health) and ability pings (ready, almost ready, cooldown) are labeled "power2". | |||
{| class="wikitable sortable mw-collapsible" style="max-width:100%; width:auto;" | {| class="wikitable sortable mw-collapsible" style="max-width:100%; width:auto;" | ||
!Context | !Context | ||