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== Abilities == {{AbilitySection | hero_name = Lash | ability_num = 1 | notes = * Ground Strike hits in a 120 degree wedge in front of Lash. * Ground Strike rotation is restricted to 90 degrees from the direction Lash was looking when the ability was cast. * If Lash collides with a flying enemy while doing a mid-air Ground Strike, he will drag them to the ground. This will proc the passive effect of {{ItemIcon|Reactive Barrier}} and {{ItemIcon|Indomitable}}. * Ground Strike can be used while on the [[Zipline]]. * Damage growth after 25m is instead {{DataProp|Ground Strike|StompDamagePerMeterSecondary.Value}} {{ss|{{DataProp|Ground Strike|StompDamagePerMeterSecondary.Scale.Value}}|12px}} per meter. * At Tier 3, Ground Strike gets a bonus {{ss|0.03255|12px}} damage per meter up to 25m, and {{ss|{{DataProp|Ground Strike|StompDamagePerMeterSecondary.Scale.Value}}|12px}} above 25m. }} {{AbilitySection | hero_name = Lash | ability_num = 2 | notes = * Additional uses of Grapple with the T2 upgrade will refresh the duration of the Bonus Weapon Damage buff. * Grapple can target all other heroes and any [[Unit]]. }} {{AbilitySection | hero_name = Lash | ability_num = 3 }} {{AbilitySection | hero_name = Lash | ability_num = 4 | notes = * Death Slam has a {{DataProp|Death Slam|LosingLockGraceTime}}s grace time before losing focus on incomplete connections. * The landing zone impact radius is {{DataProp|Death Slam|ImpactRadius}}m and can be increased with [[Ability Range]] upgrades. * Death Slam cannot connect to enemies behind a [[Cosmic Veil]], even from the visible side. }}
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