Lash: Difference between revisions

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m add trivia about bot support unavailability
Sleuth (talk | contribs)
Abilities: Various notes adapted from previous patchnotes and data not shown in the card
Line 19: Line 19:
| ability_num = 1
| ability_num = 1
| notes      =
| notes      =
* Ground Strike hits in a 120 degree wedge in front of Lash.
* Ground Strike rotation is restricted to 90 degrees from the direction Lash was looking when the ability was cast.
* If Lash collides with a flying enemy while doing a mid-air Ground Strike, he will drag them to the ground.
* If Lash collides with a flying enemy while doing a mid-air Ground Strike, he will drag them to the ground.
* Damage growth after 25m is instead {{#invoke:Abilities|get_ability_prop|Ground Strike|StompDamagePerMeterSecondary.Value}} {{ss|{{#invoke:Abilities|get_ability_prop|Ground Strike|StompDamagePerMeterSecondary.Scale.Value}}|12px}} per meter.
* Ground Strike can be used while on the [[Zipline]].
* At Tier 3, Ground Strike gets a bonus {{ss|0.03255|12px}} damage per meter up to 25m, and {{ss|{{#invoke:Abilities|get_ability_prop|Ground Strike|StompDamagePerMeterSecondary.Scale.Value}}|12px}} above 25m.
* Damage growth after 25m is instead {{DataProp|Ground Strike|StompDamagePerMeterSecondary.Value}} {{ss|{{DataProp|Ground Strike|StompDamagePerMeterSecondary.Scale.Value}}|12px}} per meter.
* At Tier 3, Ground Strike gets a bonus {{ss|0.03255|12px}} damage per meter up to 25m, and {{ss|{{DataProp|Ground Strike|StompDamagePerMeterSecondary.Scale.Value}}|12px}} above 25m.
}}
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Line 27: Line 30:
| hero_name  = Lash
| hero_name  = Lash
| ability_num = 2
| ability_num = 2
| notes      =
* Additional uses of Grapple with the T2 upgrade will refresh the duration of the Bonus Weapon Damage buff.
* Grapple can target all other heroes and any [[Unit]].
}}
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Line 38: Line 44:
| ability_num = 4
| ability_num = 4
| notes      =
| notes      =
* Death Slam has a {{DataProp|Death Slam|LosingLockGraceTime}}s grace time before losing focus on incomplete connections.
* The landing zone impact radius is {{DataProp|Death Slam|ImpactRadius}}m and can be increased with [[Ability Range]] upgrades.
* Death Slam cannot connect to enemies behind a [[Cosmic Veil]], even from the visible side.
* Death Slam cannot connect to enemies behind a [[Cosmic Veil]], even from the visible side.
}}
}}