Lash: Difference between revisions

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Abbegg (talk | contribs)
Added missing Update history among other minor fixes
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| - Improved firing arm position to be a little bit more out of the way from the reticle.
| - Improved firing arm position to be a little bit more out of the way from the reticle.
- {{AbilityIcon|Ability=Grapple|Size=20}} '''Grapple''' No longer recharges stamina on use.
- {{AbilityIcon|Ability=Grapple|Size=20}} '''Grapple''' No longer recharges stamina on use.
|-
|Update 08-15-2024
| - Fixed some cases where Lash's {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Would cause your hero to be stuck.
- Health per boon Increased:37 → <u>42</u>.
- Base spirit resist Increased: 8% → <u>15%</u>.
- {{AbilityIcon|Ability=Flog|Size=20}} '''Flog''' cooldown Reduced: 30s → <u>25s</u>.
- {{AbilityIcon|Ability=Flog|Size=20}} '''Flog''' T3 Now also Reduces fire rate by 35%.
- '''Kinetic Carbine''' No longer affects channels, cast times or things like Lash's {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam'''.
|-
|Update 08-01-2024
| - Fixed {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Sometimes causing the hero to be stuck for the rest of the match.
- Added new visual effects for Lash's {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike'''.
- Base sprint Reduced: 3 → <u>1</u>.
- {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Damage per meter Reduced: 6.3 → <u>6.0</u>.
|-
|Update 07-18-2024
| - {{AbilityIcon|Ability=Grapple|Size=20}} '''Grapple''' Weapon damage is now added into the T2 instead of in the base.
- {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Radius Reduced: 13m → <u>11m</u>.
- {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' Grab time Reduced: 0.8s → <u>0.6s</u>.
- {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' Cast range Increased:14m → <u>18m</u>.
- {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' Throw distance Reduced: 20m → <u>12m</u>.
- {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' T1 Changed: +4m Cast Range → <u>+8m Throw Distance</u>.
|-
|Update 07-11-2024
| - Base bullet damage Reduced: 11.5 → <u>10</u>.
- Bullet damage growth Increased: 1 → <u>1.15</u>.
- Now has +8% spirit resist
- {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Damage per meter Reduced 6.75 → <u>6.3</u>.
- {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Damage per meter spirit power scaling Increased: {{Ss|0.04}} → <u>{{Ss|0.05}}</u>.
- {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' Range is now defined as the horizontal distance to the units rather than the distance from his position in the air (''so being high up doesn't work against you'').
- {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' Range Reduced: 19m → <u>14m</u>.
- {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' T1 Reduced: +5m → <u>+4m</u>.
- {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' Cone Increased: 60 degrees → <u>75 degrees</u>.
- {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' Grab time Reduced: 0.9 → <u>0.8</u>.
|-
|Update 06-27-2024
| - {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Radius Reduced: 14m → <u>13m</u>.
- {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' Radius Reduced: 20m → <u>19m</u>.
|-
|Update 06-20-2024
| - Fixed it being possible to lose your full lock on with {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' sometimes if you look away.
|-
|Update 06-13-2024
| - Various fixes to Lash's {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Visual effects.
- Fixed Lash's {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' T3 Not being accurate in the tooltip.
- {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Base damage Reduced: 110 → <u>90</u>.
- {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Damage per meter Increased: 6 → <u>6.75</u>.
- {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Now scaling Reduced after 25m height → <u>4.5</u>.
|-
|Update 05-30-2024
| - Various fixes to Lash's {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Visual effects.
|-
|Update 05-23-2024
| - Added some additional visual tells for the receiving end of Lash’s {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam'''.
- Base stamina Increased: 2 → <u>3</u>.
- {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Base damage per meter Reduced: 8 → <u>6</u>.
- Fixed some cases with {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Not hitting units positioned just below the impact zone.
- {{AbilityIcon|Ability=Flog|Size=20}} '''Flog''' Angle Increased: 20 degrees → <u>30 degrees</u>.
- {{AbilityIcon|Ability=Flog|Size=20}} '''Flog''' Cooldown Reduced: 35s → <u>30s</u>.
|-
|Update 05-16-2024
| - Updated {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' Sound effects.
- {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Stomp damage Reduced: 125 → <u>110</u>.
- {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' Cooldown Increased: 110s → <u>130s</u>.
- {{AbilityIcon|Ability=Grapple|Size=20}} '''Grapple''' Bullet damage bonus Increased: +4 → <u>+6</u>.
- {{AbilityIcon|Ability=Grapple|Size=20}} '''Grapple''' Cooldown Decreased: 45s → <u>40s</u>.
|-
|Update 05-10-2024
| - {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Now additionally damages enemies within 2m of Lash on impact.
- {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' Radius Reduced: 16m → <u>14m</u>.
- {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike's''' Ground preview now lines up under Lash when cast on the ground.
- {{AbilityIcon|Ability=Ground Strike|Size=20}} '''Ground Strike''' T3 Reduced: +100% → <u>+85%</u>.
- Bullet Damage growth Increased: 0.76 → <u>1.0</u>.
- {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' Tether visuals now improved to communicate the different phases its in.
|-
|Update 05-03-2024
| - {{AbilityIcon|Ability=Grapple|Size=20}} '''Grapple''' Cooldown Reduced: 55 → <u>45</u>.
- {{AbilityIcon|Ability=Flog|Size=20}} '''Flog''' Damage Increased: 55 → <u>65</u>.
- {{AbilityIcon|Ability=Flog|Size=20}} '''Flog''' Lifesteal from heroes Increased: 70% → <u>80%</u>.
- {{AbilityIcon|Ability=Flog|Size=20}} '''Flog''' Lifesteal from non-heroes Reduced: 35% → <u>30%</u>.
- {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' T1 Increased: +3m → <u>+5m</u>.
- Fixed {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam's''' Targeting cone not finding enemies near the edges.
- Fixed {{AbilityIcon|Ability=Death Slam|Size=20}} '''Death Slam''' To only target enemies who stay in the targeting cone.
|}
|}


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* Lash often references [[Bebop]] in his dialogue, hinting at a rivalry between the two.
* Lash often references [[Bebop]] in his dialogue, hinting at a rivalry between the two.
* Lash used to fight with uppercuts, but he stopped when Bebop started doing the move.
* Lash used to fight with uppercuts, but he stopped when Bebop started doing the move.
* Lash weapon is called "Tale of the Tape".


== Notes and references ==
== Notes and references ==